How to increase the performance on a private server?

Greetings everyone :slight_smile:

as the title suggests I’m looking for ways to improve the performance of our private (gportal) server. We were running it for over a year without any noticeable issues, but since 3.0 has been released, it all started. As soon as more than 20/40 players are there, it starts to lag for half of them. Also inventories and contents of chests take up to a few minutes to load entirely. Enemies and Thralls also start to act strange and don’t attack. It takes quite some time to stop or start it as well.

The savegame is also a bit older and has been existing for more than 2 years. Wiping could solve the issue, but that is the last thing we’d want to do. Our server has been made for large bases and builds. The strange thing is that, despite those lags and issues, the hardware (meaning cpu and ram) shows no issues at all uses in fact only a small amount of resources. I’ve red that foundations might cause the issue, but am not sure if that is the case. We thought about enabling the decay system with a high decay timer and checking/cleaning abandoned buildings once a month.

Any tips or suggestions what we could do to improve the overall server performance without limiting the players too much and to make it an enjoyable experience again? Did anyone encounter a similar issue?

This is what our current server configuration looks like and has been for quite some time:

Thanks a lot in advance :smiley:

[ServerSettings]
serverRegion=0
IsBattlEyeEnabled=True
ServerCommunity=2
PVPEnabled=true
RestrictPVPTime=true
PVPTimeWeekdayStart=0
PVPTimeWeekdayEnd=0
PVPTimeWeekendStart=0
PVPTimeWeekendEnd=0
CanDamagePlayerOwnedStructures=false
RestrictPVPBuildingDamageTime=false
PVPBuildingDamageTimeWeekdayStart=0
PVPBuildingDamageTimeWeekdayEnd=0
PVPBuildingDamageTimeWeekendStart=0
PVPBuildingDamageTimeWeekendEnd=0
clanMaxSize=10
MaxNudity=2
serverVoiceChat=1
PlayerXPRateMultiplier=2.000000
PlayerXPTimeMultiplier=0.5
PlayerXPKillMultiplier=1.5
PlayerXPHarvestMultiplier=1.5
PlayerXPCraftMultiplier=1.5
ThrallCorruptionRemovalMultiplier=2.000000
PlayerDamageMultiplier=1.2
PlayerDamageTakenMultiplier=0.8
NPCDamageMultiplier=1.2
NPCDamageTakenMultiplier=0.8
NPCRespawnMultiplier=1.2
BuildingDamageMultiplier=0.3
UnconsciousTimeSeconds=2700.000000
AvatarsDisabled=False
NPCHealthMultiplier=1.2
RestrictAvatarSummoningTime=false
AvatarSummoningTimeWeekdayStart=0
AvatarSummoningTimeWeekdayEnd=0
AvatarSummoningTimeWeekendStart=0
AvatarSummoningTimeWeekendEnd=0
ItemConvertionMultiplier=0.5
ThrallConversionMultiplier=0.5
PurgePeriodicity=1
PurgeDelay=2
PurgeRestrictionWeekdayStart=0
PurgeRestrictionWeekdayEnd=0
PurgeRestrictionWeekendStart=0
PurgeRestrictionWeekendEnd=0
PurgePreparationTime=15.000000
PurgeDuration=35.000000
AllowBuilding=true
ClanPurgeTrigger=7000.000000
PurgeNPCBuildingDamageMultiplier=(5.000000,5.000000,10.000000,15.000000,20.000000,25.000000)
DisableThrallDecay=true
ThrallDecayTime=2592000.000000
AnimalPenCraftingTimeMultiplier=0.5
FeedBoxRangeMultiplier=2.000000
RegionAllowAfrica=False
RegionAllowAsia=False
RegionAllowCentralEurope=True
RegionAllowEasternEurope=True
RegionAllowWesternEurope=True
RegionAllowNorthAmerica=True
RegionAllowOceania=True
RegionAllowSouthAmerica=True
RegionBlockList=
DropShortcutbarOnDeath=false
DropBackpackOnDeath=true
PlayerMovementSpeedScale=1.2
PlayerSprintSpeedScale=1.2
DogsOfTheDesertSpawnWithDogs=True
CrossDesertOnce=True
ThrallExclusionRadius=50.000000
MaxAggroRange=10000.000000
CampsIgnoreLandclaim=True
CombatModeModifier=1
BuildingPreloadRadius=80.000000
KickAFKPercentage=85
KickAFKTime=1800
CorpsesPerPlayer=10
MaxBuildingDecayTime=9999999000
MaxDecayTimeToAutoDemolish=9999999999000
BuildingDecayTimePerScore=5400.000000
DecayBonusTimeRate=600.000000
DecayShowBuildingScore=True
EnableAutoFacingOnAttack=true
EnableTargetLock=true
LocalLandClaimVisualizationRadius=3000
LocalLandClaimVisualizationChannel=0
MaxDeathMapMarkers=10
IsVACEnabled=True
CraftingCostMultiplier=0.7
StructureDamageMultiplier=1.2
StructureDamageTakenMultiplier=0.5
PlayerEncumbranceMultiplier=0.700000
PlayerEncumbrancePenaltyMultiplier=0.7
AvatarLifetime=120.000000
MinionDamageMultiplier=1.2
MinionDamageTakenMultiplier=0.8
PlayerHealthRegenSpeedScale=1.2
LandClaimRadiusMultiplier=0.5
bCanBeDamaged=False
PlayerKnockbackMultiplier=0.8
NPCKnockbackMultiplier=0.8
AvatarDomeDurationMultiplier=2.000000
AvatarDomeDamageMultiplier=1.500000
NPCMaxSpawnCapMultiplier=0.800000
ConciousnessDamageMultiplier=0.5
BuildingDecayTimeMultiplier=100
ConfigVersion=10
BlueprintConfigVersion=25
BuildingPVPWhitelist=(“80901”,“80111”,“80112”,“80915”,“80912”)
StructureHealthMultiplier=1.000000
PlayerStaminaCostSprintMultiplier=0.8
PlayerStaminaCostMultiplier=0.5
FriendlyFireDamageMultiplier=0.1
PVPTimeMondayStart=0
PVPTimeTuesdayStart=1700
PVPTimeWednesdayStart=0
PVPTimeThursdayStart=1700
PVPTimeFridayStart=0
PVPTimeSaturdayStart=1400
PVPTimeSundayStart=0
PVPTimeMondayEnd=0
PVPTimeTuesdayEnd=2200
PVPTimeWednesdayEnd=0
PVPTimeThursdayEnd=2200
PVPTimeFridayEnd=0
PVPTimeSaturdayEnd=1900
PVPTimeSundayEnd=0
PVPEnabledMonday=false
PVPEnabledTuesday=true
PVPEnabledWednesday=false
PVPEnabledThursday=true
PVPEnabledFriday=false
PVPEnabledSaturday=true
PVPEnabledSunday=false
PVPBuildingDamageTimeMondayStart=0
PVPBuildingDamageTimeTuesdayStart=0
PVPBuildingDamageTimeWednesdayStart=0
PVPBuildingDamageTimeThursdayStart=0
PVPBuildingDamageTimeFridayStart=0
PVPBuildingDamageTimeSaturdayStart=0
PVPBuildingDamageTimeSundayStart=0
PVPBuildingDamageTimeMondayEnd=0
PVPBuildingDamageTimeTuesdayEnd=0
PVPBuildingDamageTimeWednesdayEnd=0
PVPBuildingDamageTimeThursdayEnd=0
PVPBuildingDamageTimeFridayEnd=0
PVPBuildingDamageTimeSaturdayEnd=0
PVPBuildingDamageTimeSundayEnd=0
PVPBuildingDamageEnabledMonday=false
PVPBuildingDamageEnabledTuesday=false
PVPBuildingDamageEnabledWednesday=false
PVPBuildingDamageEnabledThursday=false
PVPBuildingDamageEnabledFriday=false
PVPBuildingDamageEnabledSaturday=false
PVPBuildingDamageEnabledSunday=false
DisableBuildingDuringTimeRestrictedPVP=False
VocalVisibilityDurationInMinutes=10
ContainersIgnoreOwnership=False
DisableLandclaimNotifications=True
DynamicBuildingDamage=false
DynamicBuildingDamagePeriod=3600
ServerPassword=
OfflinePlayersUnconsciousBodiesHours=168
PlayerCorpseLifeTime=3600.000000
NPCCorpseLifeTime=1800.000000
FuelBurnTimeMultiplier=1.3
StaminaRegenerationTime=2.000000
StaminaExhaustionTime=2.000000
StaminaStaticRegenRateMultiplier=1.2
StaminaMovingRegenRateMultiplier=1.2
PlayerStaminaRegenSpeedScale=1.2
StaminaOnConsumeRegenPause=1.000000
StaminaOnExhaustionRegenPause=2.000000
ThrallScoutingTimeMinutes=10.000000
ThrallMinDistanceAwayFromHome=5000.000000
ThrallTeleportingCooldown=10.000000
MinionPopulationBaseValue=150
MinionPopulationPerPlayer=150
MinionOverpopulationCleanup=720
MinionOverpopulationAllowed=10
UseMinionPopulationLimit=false
EnableFollowerRescueOnLandClaimOnly=true
EnableFollowerRescueInBuildExclusionZone=false
FollowerRescueCooldown=3600
DamageCooldownBeforeRescue=600
PlayerCorruptionGainMultiplier=2.000000
PathFollowingSendsAngularVelocity=False
ThrallDamageToPlayersMultiplier=0.800000
DecayCleanupTimeMultiplier=2.000000
CachedLandClaimRadiusMultiplier=1.000000
ValidatePhysNavWalkWithRaycast=true
LocalNavMeshVisualizationFrequency=-1.000000
LocalLandClaimVisualizationFrequency=-1.000000
UseLocalQuadraticAngularVelocityPrediction=false
LQAVPUseTime=0.150000
LQAVPFadeTime=0.100000
LQAVPMethod=2
NetworkSimulatedSmoothRotationTimeWithLQAVP=0.100000
EnableClanMarkers=True
ValidatePlayerStats=False
AllowedTimeUndermesh=-1.000000
AllowedDistanceUndermeshSquared=490000.000000
CapCharacterLayoutScalarParams=False
EventLogCauserPrivacy=1
AvatarSummonTime=10.000000
CanImportDirectlyFromSameServer=true
MaxAllowedPing=0
AllowFamilySharedAccount=true
ServerModList=
InitialPurgeDelay=20.000000
BuildingPickupEnabled=True
PoiProtectionEnabled=False
PoiProtectionEnabled=False
PoiProtectionEnabled=False
PoiProtectionEnabled=False
PoiProtectionEnabled=False
PoiProtectionEnabled=False
PoiProtectionEnabled=False
EventSystemEnabled=true
ServerMergeOutgoingTime=0
ServerMergeDestination=
DisableChatFormatting=False
EnableLoginQueue=True
DisconnectionGraceTime=180
DayCycleSpeedScale=0.4
DayTimeSpeedScale=0.4
NightTimeSpeedScale=0.8
DawnDuskSpeedScale=0.8
PlayerActiveThirstMultiplier=0.5
PlayerActiveHungerMultiplier=0.5
PlayerIdleThirstMultiplier=0.5
PlayerIdleHungerMultiplier=0.5
DurabilityMultiplier=0.5
ItemSpoilRateScale=0.5
HarvestAmountMultiplier=2.5
ResourceRespawnSpeedMultiplier=1.2
ChatLocalRadius=15000.000000
ChatMaxMessageLength=1024
ShieldDurabilityMultiplier=1.2
PlayerHealthMultiplier=1.200000
PlayerStaminaMultiplier=1.200000
StaminaCostMultiplier=0.5
ServerTransferEnabled=true
ClanScoreUpateFrequency=7.000000
ElderThingsIdleLifespan=35.000000
StormCooldown=120.000000
StormAccumulationTime=5.000000
StormDuration=20.000000
StormDissipationTime=5.000000
ElderThingSpawnRate=1.2
ElderThingSiegeDamageMultiplier=1.2
MinimumBuildingSizeToBeSieged=1000
AmbientElderThingRespawnRate=1.2
SiegeElderThingRespawnRate=1.2
StormBuildingDamageRateMultiplier=0.5
MaxSiegeElderThings=10
MaxAmbushElderThings=250
ElderThingSiegeBuildingSizeMultiplier=1.2
SiegeElderThingMapMarkers=true
StormBuildingDamageMultiplier=0.5
VaultRefreshTime=5
VaultRefreshDeviation=0
SurgeSacrificeRequirementMultiplier=0.7
SurgeDespawnTimer=120
AltarModuleActiveTimeMultiplier=1.2
ThrallDamageToNPCsMultiplier=1.200000
DropEquipmentOnDeath=False
CoopTetheringLimit=22841.000000
PvPMountEnduranceDamageMultiplier=1.000000
CreativeModeServer=0
PlayerCorruptionGainFromSorceryMultiplier=2.000000
StabilityLossMultiplier=0.5
AllowBuildingAnywhere=True
HealthbarVisibilityDistance=15000.000000
PurgeLevel=5
PVPBlitzServer=False
EveryoneCanCheat=False
PlayerOfflineThirstMultiplier=0.5
PlayerOfflineHungerMultiplier=0.5
WeaponEffectBoundsShorteningFraction=0.2
EnforceRotationRateWhenRoaming_2=True
EnforceRotationRateInCombat_2=True
ClipVelocityOnNavmeshBoundary=True
UnarmedNPCStepBackDistance=400
PathFollowingAvoidanceMode=257
RotateToTargetSendsAngularVelocity=True
TargetPredictionMaxSeconds=1
TargetPredictionAllowSecondsForAttack=0.4
ThrallCraftingTimeMultiplier=0.5
Clansize=10
ToggleHungerSystemThralls=true
ToggleHungerSystemPets=true
FoodNutritionValue=1.5
StarvationTimeInMinutes=10080
StarvationDamagePenaltyCap=0
ExclusiveDiet=false
CampCleanupDestroyFullBuilding=false
PurgeTimeWeekdayStart=0000
PurgeTimeWeekdayEnd=0000
PurgeTimeWeekendStart=0000
PurgeTimeWeekendEnd=0000
CanDamagePlayerOwnedStructuresPeriod=120
StormEnduranceDrainMultiplier=1.000000
StormTimeWeekdayStart=1
StormTimeWeekendStart=1
MaxAmbientElderThings=200
LogoutCharactersRemainInTheWorld=False
EnableWhitelist=False
PlayerFoodMultiplier=1
PlayerWaterMultiplier=1
BuildingRadialDestructionForceMultiplier=500
NoOwnership=False
EverybodyCanLootCorpse=False
NPCMindReadingMode=None
ChatFloodControlAheadCounter=10
UseClientCatchUpTime=true
ClientCatchUpTime=10
ChatHasGlobal=True
DisableBuildingAbandonment=True
SurgeDeviationMin=60
SurgeDeviationMax=60
RandomSurgesCountMin=6
RandomSurgesCountMax=10
DecoupleSurgeFromStorm=false
DecoupledSurgeCooldown=5
EnableBuildingDestructionCapsules=false
EnablePurge=true
MinPurgeOnlinePlayers=0
RestrictPurgeTime=false
StormEnabled=true
ElderThingsEnabled=true
SiegeElderThingsEnabled=false
StormTimeWeekdayEnd=2359
StormTimeWeekendEnd=2359
StormBuildingAllowed=true
StormMinimumOnlinePlayers=0
StormBuildingDamageEnabled=false
StormMapBlocker=true
MinimumStormDamageBuildingPieces=0
PoiProtectionEnabled=False

No setting will help you with bad net code. We are running couple of servers and we did notice performance drop aswell, and we don’t have huge buildings on the server. I just hope that they will look into it, changing settings will not help you solving problem.

1 Like

I think it’s just G-Portal. People who profess to know all say so - without exception. The experiences I have off G-Portal have all greatly superior.

I can asure you It’s not just g-portal. I’m running servers in my own DC and performance is worse than it was before patch. Load of the servers remain almost the same as it was before patch (CPU,RAM etc…)

1 Like

Indeed, I doubt that its Gportal, since they also host the official servers. We switched from another hosting server to Gportal few weeks ago. The server state there was much worse.

Officials are struggling too for what its worth.

1 Like

Do official servers have the same issues since 3.0 release?

Its unclear if its just a surge in player numbers or gportal’s machines, but just search server lag recently and you’ll see quite a few reports. Gportal servers host multiple servers on the same machine, so it’s possible the trouble with a server that is also hosted on the same machine as your’s could impact you. It appears to also vary by region. If I think as an extreme, let’s say your private server was hosted alongside 10 other servers each with huge modlists that had out of date mods and that server was constantly trying to download the mods and failing. That could impact the internet bandwidth on that entire server. That is just speculation of course. I don’t have enough information to be able to say it’s X, but I would just say that my private server which I host on my own machine runs perfectly, so I don’t think its just “3.0”.

1 Like

Switch server providers. G-portal cannot handle more than 20. I know this from personal experience. Last time I managed a server on G-portal it started lagging horribly. Server stopped showing up on the browser, and even when you could direct connect, the experience was laggy and you would eventually get kicked.

Moved the database to SP to see if there was an issue there, it fired right up with no issue. Tested it in a dedicated server (local machine) and again fired up. So then we tried Serverblend and likewise it fired right up. Been there since.

I recommend going with another provider. The only inconvenience your players will have is having to re-favorite the server as its IP will change. But all of their characters, inventories, and progress will remain.

1 Like

i had to completely re-install my whole vps for conan exiles. now the server runs with 30fps and ping of 50-60.

This game is a great performance mess.

Your server fps is half of what it should be.

A server does not need 140 fps or somethine else. every server - even gportal - runs with 30fps. there is an option to set it to 60 but it does not really affect much if 3.0 is a pure performance mess.

iam glad that my server runs through the whole day without a ■■■■■■ fatal error.

There is no performance mess in 3.0.

The server I play on used to be on G-portal prior to Siptah. After being there for a month or two, it started running poorly. Rubberbanding, teleporting NPCs, wouldn’t show up on the server browser, and frequent disconnects.

Switching server hosts fixed all those issues. That database ran well in 2.0 and runs well in 3.0

And what host are you using? Am always open to more competent hosts, prices do not differ so far main thing is that the server runs through and without problems :wink:

For some reason all Unreal Engine Games I know (especially Ark SE and Atlas) are a huge performance mess. Maybe its also due to the engine itself.

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