Hello, this is not really a bug but a performance issue. I play on a GPortal private server. The server does not use MODs. The server being quite popular, there are regularly 40/40 players (on weekends). The problem is that as soon as there are 20 or more players the server lags a maximum. I don’t know if the situation is the same on the official servers which are also on GPortal ? Does this problem which makes the game almost unplayable when there are too many players come from the game itself (poorly optimized) or does it come from GPortal (bad hardware) ? Has Funcom ever been contacted about lag issues due to server population ?
Yes, GPortal servers are known for being garbage.
And yes, this includes official servers
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Official PvE servers can only handle about 10 players. More than that and the AI goes to sleep.
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Arff…
Are there better quality suppliers ? (4netplayers, Nitrado, etc)
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