Does your official server also lags when full or almost full?

I play on a south america server and the ping/server fps gets terrible when 25/40+ players are online. Is it a bonus game feature or is it just happening on my official server?

I’ve already reported it, but I want to know if it is happening just on this SA server (1976)

Mine lags when there’s 8 people in it. It’s all the damn thralls and pets people have

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Happens to a lot of servers with high traffic, some servers have it worse wherein they can’t even do damage and farm until the players lessen.

How mine is starting to be… pve server

Sadly it’s not your server problem, same here in EU.

When the server is almost full you can experience: lag, desync, more purge bugs, AI failures (npc and monsters lose aggro or fight aiming in the air instead at you) etc.

:slightly_frowning_face::slightly_frowning_face::slightly_frowning_face:

I don’t want to complain too much, usually official PvE-Conflict servers aren’t so full, but probably G-portal have to use less virtual machines per real hw machine to avoid this :roll_eyes:

Yes, g-portal is just messing up with their “gamecloud”…

Yes, when the number of players on the Official PvE I’m on starts getting into the 20s it starts to struggle more and more.

Please, do as I did, report the server.

I reported my server and asked them to reduce the max number of players or increase server resources.

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