I play on a south america server and the ping/server fps gets terrible when 25/40+ players are online. Is it a bonus game feature or is it just happening on my official server?
I’ve already reported it, but I want to know if it is happening just on this SA server (1976)
Sadly it’s not your server problem, same here in EU.
When the server is almost full you can experience: lag, desync, more purge bugs, AI failures (npc and monsters lose aggro or fight aiming in the air instead at you) etc.
I don’t want to complain too much, usually official PvE-Conflict servers aren’t so full, but probably G-portal have to use less virtual machines per real hw machine to avoid this