Kind of a quiet Saturday morning here therefore I decided to take some time and share my thoughts on how to make Conan a great game
Deal with the cheating (including undermeshing):
I see this as the biggest issue right now and most of my friends who played have completely quit the game because of the rampant cheating. I realize this is a complex issue and know that there are a lot of false accusations of cheating (ex. “there is no way my invincible base could have been raided without cheating”…) but most of us have seen examples of real cheating. It feels like it is hit or miss regarding Funcom responses.
A. Make examples out of cheaters: I realize there might be privacy issues but right now I think most folks believe that they will not get punished for cheating (and sad to say, they might be right). As I mentioned in a recent post, I have Chinese friends who claimed on Chinese forums that players thought undermesh was not a cheat in that the game allows it and that you cannot be punished for it. Would be awesome to have a log of players who were punished in order to let people know there are consequences.
B. Quicker response to claims of cheating: Hard to do with such a large number of official servers…
C. Related to B, maybe consolidate mostly dead servers into something more manageable for Funcom.
D. Premium Official Servers: I’ve heard a number of players claim that they would be willing to spend $5 a month in order to have an official server that actually had some level of real admin support from Funcom.
E. Random undermesh checks: I’m not an expert on this but could Funcom employees just periodically check the usual undermesh areas in the official servers?
F. Fix the undermesh! : I’ve heard rumors that “fixes are right around the corner” but still waiting…
As I mentioned in an earlier post, the economics for players trying to destroy spam versus the spam just being rebuilt do not work. As an example, this week a friend and I tried using multiple trebuchets with demon-fire barrage to clean up an area of spam. We made decent progress but by the next day the player in question rebuilt the spam and even added to it. The cost of a foundation is too cheap in relation to bombs.
A. Have a real land claim system for clans: Not sure how this would exactly work but have it somehow related to clan size (similar to thralls)
B. Have maintenance costs associated with buildings: If someone builds massive amounts of spam then they should have to spend a large amount of time maintaining them.
C. Limit build sites: This should be an easy one. Simply block off important areas from building (the most obvious example being shattered springs).
D. Lower the cost of bombs and/or increase the cost of building mats: Get the economics more aligned. Also I watched a clan use an Avatar on a massive spam site just last week – it was pretty underwhelming for the effort required to summon the Avatar…
We need something new!
I agree that Funcom has done some great and amazing things with this game but I think most of us are tired of just getting frequetn reskin DLC… I know the new map is coming and I really hope it adds new excitement into the game but I think Funcom needs to do this more often. Also, while I’ve never been that excited by sorcery, I do wonder if such a change could also add new interest into the game.
Sorry for such a lengthy post. Just thought worthwhile collecting my thoughts on what would really make Conan into a great game that could maintain it’s population. As mentioned I have just seen too many friends leave the game for good (mostly do to cheating though…).