I just made the Rhino Cavalry Saddle for the first time. It sucks

I did a little test. With the Rhino Cavalry saddle, I was able to “sprint” for about 18 seconds, and it took that long to refill the stamina bar.
With the Medium Rhino Travel Saddle (the wiki says the heavy saddle has the same stats, only higher damage), I was able to sprint for 29 seconds, and it took under 15 seconds to refill the stamina bar.
I also did a “run from A to B” test. With the Cavalry saddle it took me 50 seconds. Medium travel saddle also took me 50 seconds.

Whatever small advantage you get from the extra speed is completely mitigated by the insane stamina cost and slow regen.
I’m disappointed. Please fix.

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Not the same stats.

tmp2
Speed saddles are only 100 centimeters per second faster while sprinting.

Speed and maneuverability saddles will come out to approximately the same speed over time, though speed saddles will very slightly win out given enough time and distance covered. I’d guess that the difference in your tests fell within the margin of error.

Rhinos have very slow stamina regen, this is the downside to using a rhino. Actually, aside from looking cool, rhinos are arguably all downside compared to a horse.

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I meant that the stats from medium - heavy travel saddle were the same, aside from damage - I wasn’t referring to saddles in general. I also redid the same 2 tests about 3 times. I wasn’t getting more than a 1 second difference in the results. Either way, the actual gain from a speed saddle over a regular travel saddle is tiny, if it even exists, which was my point, while costing more materials. If anything, the increased stamina cost is a disadvantage in areas with lots of obstacles. The saddle looks good and I want to use it, but to me, it feels like a disadvantage compared to the regular travel saddle.
As for using a rhino, there’s one simple reason: horn attack. It’s useful against some enemies that get under or stuck on you, at least to me. Being able to push enemies comes in handy for me far more often than being able to jump with horse ever did.

That is endurance damage multiplier, not “damage” - a stat you seem to be quickly dismissing. Perhaps you are ignoring it because you do not know what it does.

(1 - endurance damage multiplier) * endurance damage

When the mount takes health damage, they also lose endurance. Say they get hit for 50 damage to their endurance, a Travel Saddle Medium would reduce that to 30, Travel Saddle Heavy would make it 20, Cavalry Saddle would make it 15.

So a Cavalry Saddle will take half as much endurance damage as a Travel Saddle Medium.

If you are getting enemies stuck under you, being able to fight them without losing all of your endurance to their attacks would not be something to dismiss.

That stat is irrelevant to me. For some reason, you are focusing and neat-picking on something I dismissed because it wasn’t the point of my post, instead of actually addressing my points. Jesus Christ.

I just tested it again. With the travel saddle, I’m recovering 35 stamina per tick. With the Cavalry saddle, it’s 25 stamina per tick.
So unless you somehow consider that to be balanced, I don’t see why you’re trying to argue with me.

This is why. You are asking for something that is not broken to be fixed. You are dismissing a stat just because is isn’t important to you.

The speed saddles are good for short bursts of speed and have better defense than the maneuver saddles. Maneuver saddles are intended for long journeys where a combination of both speed and maneuverability are the most important factors, but they suck at defense.

There is nothing wrong with the balance just because you don’t like it.

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