Been talked about before i know, but this is an example as good as any i guess.
I cant see if an item is epic or legendary, either in inventory/loot or recipie.
The specs of the item is just the same, you have to make them before you can see what it is, meaning the tooltip is to weak.
I mean, the epic and legendary loot/recipies are important features for many gamers, and there was a reason that all the hack`n slash games adopted the “Diablo” way of doin it.
Remember those yellow and other colored drops?
It allways gave you a little kick right?
In CE we cant see if its a normal sword or legendary untill you read the name just to find its a normal Lungsword…
If it have a name you need to look it up on the wiki…
This discussion link directly to this wich have been talked about long ago, this together with better tooltips on all items.
I miss the hype when special loot and recipies drop, i also miss to be able to see if the item i am crafting actually suits my purpose.
No special sound, no special coloring or icons, tooltips not showind all info.
In my benches its the same, i usually had to check what mats to use to know if it was a epic or normal item i crafted, because the borders are way to hard to make out.
Just to find out that the armor i made for the cold area actually was for the desert area,(tooltip anyone?)
As an itemhunter i find this to be at most importance, hence i dropped this note here.
Keep up the good work, peace