I have been enjoying this game so far, but I think the developers missed a fairly obvious opportunity to reduce the overhead in the 5-to-make-3 party structure. I suggest:
- Inventory for all characters be available in 5 columns visible at once to easily switch items from 1 character to another instead of dropping everything for a character you are planning to bench, then putting that equipment in for your inserted character.
- Mutations are also difficult to handle, because they are require the character to be in the group for inspection. For choosing active mutations, please give us 5 columns sectioned by mutation type with visible kill refresh info. That way, we can select all active mutations for a fight on one screen and make considerations for substitution to refresh others.
These 2 changes would take this game from 8.5 to 10 for me.