Kingslayer Polearm still looks bugged when holding. Explains the extended reach?

If you compare the Kingslayer Polearm model, it is still wield differently, than other pikes. What I have observed on testlive now, is that by moving the camera towards your character, you actually can see that the character is holding the kingslayer correctly. Here are some pictures:

This is the “wrong” one:

This is the correct one:

My guess is that the extended reach we noticed on the kingslayer is basically that little end that goes after my character’s right hand. In the wrong version, she holds it at the end of the spear.

Why is it still so wonky? Can’t you just fix it for any camera distance?

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I have made a video as well:

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