Lets start a new chapter for the mods

Time to get the blank Exiled Lands and build a base to recreate the mods according to what I want for my base. No server features, no fluff. Just what I think I need.

The one staple, my first and most cherished mod is safe though.

One of the oldest versions: https://youtu.be/-N3DEaLoyuY

The new UI iteration: https://youtu.be/UQYdTRp8HmA

Latest Itemless Customization: https://youtu.be/9T4_WlPI-kk

For character: Default menu trigger ;
For Thralls: Close enough for dialogue use numpad +

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Time to sit down and rethink the whole thing about the Social Contract mod.

The public version I will be making some changes in the structure, but the internal version will remain with the features.

In the public version I will be:

  • Retaining the cosmetic mod which changes the character setup, but I will be dropping the bone editnig. Too much trouble for its worth
  • Removing the fast travel stuff. Removing the thrall movement stuff
  • Keeping the combat changes, but making it features of the thralls, not something to scale or build up. They will be the better they can be, period
  • Remove the open content, and hardcoding the dialogues
  • Remove the use of core game version of content and leaving only mod interface content