Living Settlements vs Thrall Limit

I’m guessing the whole Living Settlement idea is abandoned now. But worker thralls are still placed in the world. So… is there any plan to raise the thrall limit?

Why do I ask this? Well, a few events in a row…

1st) Follower Limit was introduced to the game. It did not, however, effect workbench thralls.

2nd) Living Settlements were introduced. Workbench Thralls are now placed in the world, and count towards the Follower Limit.

3rd) Living Settlements are turned off because Workbench Thralls are suicidal. Workbench Thralls are still placed in the world to stand around like vegetables, and count towards the Follower Limit.

So now we’re back to square one. But with the Workbench Thralls counting towards the thrall limit.

Maybe raise the thrall limit by 15, per clan member?

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I wished Funcom would revert their T4 thralls back to being “special.” Specific thralls having specific special recipes made it fun to collect them. I know having multiple types of armorers just to get special recipes contributed to lagging servers, but it was still fun. And with all of them walking around your base under the Living Settlement system did help make bases seem alive (until they committed suicide… that wasn’t fun).

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