Loading screen invulnerability


#1

From logging in, to using a map room. Your character will appear and be targetable the moment the player enters the loading screen. This results a lot of times in death and in some cases most of your HP missing.
My suggestion here in the event of map room travle is to either,
Have the character model be the last thing loaded in to reduce the window of a character being attacked while unable to take actions.
Or make the character invulnerable untill his first action (movement, attack, item use)


Help save lives needlessly lost.


#2

Perhaps I’m the only one that feels this way? Surly not…


#3