Lock on Targeting causing massive framerate drop

Game mode: Online
Problem: Performance
Region: [NA]


Last night some buddies and I tested this out on the server we’re on. Normally this server has very good performance and I have very high FPS on it, however, when targeting an enemy player, my framerates would drop extremely drastically, basically making me play blind or fight with no lock-on. I’d have 45-60 FPS steadily- lock on and suddenly my FPS drops to 15, 10, 5, 2, virtually 0. It wasn’t a one-time issue, we moved around a good bit in different areas testing this, and the issue persisted for the two hours we were testing it.


Steps on how to reproduce issue:

  1. Target an enemy
  2. Framerates drop to nothingness

More information since we were able to test it further:
Issue persists in single player, so this is definitely a client issue and not an issue with a server.
This began just after the hotfix patch of the 7th.

Update- A while back I narrowed down the issue, it persists offline and online regardless of server.
The issue is caused when several status effects are displayed on my target.
It’s unbelievable that such a simple bug is so detrimental. I’m really disappointed. Who gives a %# about status effects being displayed when it causes such a terrible glitch?