Hello. Joined the forums just to write this. I play with my clan on official EU server #1147. It started out as a decent sized server when the full game launched, whereas our old server was impossible to log into at the time. However, for months now the server has been dead, rarely reaching a peak of 10 players online, recently not even that. Since we don’t want to move and level all the way up, and we can’t transfer our buildings (and we’ve built up a LOT) we wanted to suggest ways to help stimulate new players coming onto low population servers like ours (and there is quite a few of them now). I realize most of these suggestions have been posted already, but since there is a big new update in the works now might be the time to do some of these updates and help save these servers, as there will also be an influx of new players.
Week long or more double XP bonus - one of the worst prospects about moving to a new server or starting out fresh in the game is the leveling. This would help stimulate people who want to leave a high pop server that might be too crowded or completely new ones to come onto this lower pop server.
Week long or more yield increase - second worst prospect is building up again or for the first time. Some servers have 1x yield and some have 2x yield. It would stimulate players towards low pop servers if this were increased for a week or more. Just resources though, not boss drops or religious items.
Either of these might work, or both, but that might be overkill. And just to reiterate: the suggestion for these stimulations to be applied to low pop servers only, not all of them.
Hopefully this will reach the good devs of this game and help get these servers going again because a lot of servers share this same problem and it’s not making the game fun to play, especially on PVP servers.