I saw how you added tools that you can spec for and craft that can be used to tune armor to be lighter and such. This is a great idea. I propose that not only this be across the board with lots of craftables, but also with mutually exclusive perks that allow players to specialize in crafting the highest quality of a specific category of item. However, instead of simply “crafting a higher quality item” they would have tools specific to their specialization that would allow them to further tweak and enhance a piece of their creation or even armor they themselves hadn’t crafted.
This would give items a more personal feeling as opposed to another generic piece of inventory space.