Returned to game to check the new Age and found myself in an annoying predicament.
After building a small base with the necessary benches and named thralls and went to explore the new companions quest line i noticed my crafting thralls are vanishing one by one.
Build a new base
Place the necessary benches:
Garrison Armor bench
Garrison Blacksmith Bench
Large Cauldron
Alchemy Bench
Grinder
Tinker
Casting Table
Artisan Bench
Tavern, chairs, tables beds
etc
place all the necessary thralls into the world
Armorer all 3 named variation
Blacksmiths all 3 named variations
Carpenters all 3 variations
Alchemist 1
Taskmaster 2 variations
Cooks 2
Dancer 1
Barkeeper 1
Smelter 1
Fighter - 1 Dalinsia
Mount - 1 Horse
Wait for 24 hours to pass
Notice some of them die in mysterious ways
A similar thing has been happening to me. Several named thralls have died inexplicably the last couple times Iāve been on (Merrum the Accursed, Darmok the Experimenter, Erek Twice Cursed, and Dewain the Accursed). None of them had been levelled, and the log only says that they died, with no explanation how. The last two seemed to happen while I was still here. As far as I can tell, no one else was on at the time, either. I vaguely wonder if this has something to do with Jabbal Sagās event, but I have no evidence of this.
My device is a Intel(R) Coreā¢ i7-8850H CPU @ 2.60GHz 2.59 GHz, with 32 GB of RAM on a 64-bit operating system, x64-based processor. I use no mods.
Edit: With a closer look, I noticed the wooden palisades around part of my base were repeatedly getting damaged, some of which might be close enough to stools where thralls sat to eat near a barkeep. Iāve removed those, but time will tell whether or not that solves the issue.
I donāt have palisades and I have suffered the same āthey died just cuzā at my base. No nearby thralls, doesnāt say they were killed by anything, just ādiedā. I suspect its a server issue, they fall through the mesh and die from fall damage maybe?
Would really appreciate if these Thralls could be returned to me. Itās one thing to lose gear, itās another to lose rare thralls that youāve only seen spawn once. Could really use my Siessa and Olva back.
Character is Farine on Server 1726 - looking at the forums this is happening all over. Turning off Living Settlements and compensation would be better than leaving it broken.
Iāve had the same issue, no reason I can figure out the thralls repeatedly die. Seems to be most prevent with the T4 crafters, but its not limitted to them. Really killing the game for me. Theyāre fed, thereās beds and a good tavern nearby for them. Log just says they ādied [2]ā
A couple of them were extremely well armed and even moderately levels.
Canāt believe this is happening -after- the patch which specifically called out it had been fixed.
Itās the same message you get if your thrall dies in combat. Someone may have just gone out of their way to lure monsters into my tavern to kill them or something. Starting a closed door base policy. PVE but not immune to players killing your crafters.
Directing you guys to this thread on the PlayStation section. Itās happening on all platforms and servers as I can tell. Itās a bug, NOT someone trolling you. Funcom screwed it up and havenāt really acknowledged it.
They do seem to need food.
We already know they use foods for healing themselves after rounds of combat.
But more lately, it seems theyāve been consuming their foods even when going about their daily routines. I guess this should be expected with āliving settlementsā.
Although pets are not patrolling, they are consuming their foods too.
There has been some problems recently with the Thrall Pot and weāve seen it as well. Not just the thrall pot but also the pet feed bin. They were taking their respective foods from the wrong sources. (this was going on before the Age of Heroes dropped). But there was something else where the food stocks for both were being consumed way too quickly. (like overnight). This is relatively new.
Even after removing the thrall pot and feed bins, they still continue to take foods from the ice boxes (whether raw or prepared). This is when I began noticing the workers with raw meats in their inventories. (They donāt have to be near the ice boxes). But at least theyāve been conservative in how much raw meat they take. Typically they can be found with 1 piece. Unfortunately, it was meats intended for the pets.
With all this in mind, it does make me think that they might die if they have no food to consume. If this is true, then we need to make sure they have at least a source of food (such as ice boxes which prevent food decay) and some in their inventories.
We havenāt discovered any dead thralls or pets, as has been noted by others here. But then again, we have been paying closer attention to them and their behaviors since the bug reports started coming out.
iām on a buggy ass PVE official server where we can kill each otherās thralls. iāve killed 1 of my neighbors without knowing and i thought he was trolling but his logs said i did it and days later people were reporting entire settlements wiped out. then it happened to me and i live in the middle of nowhere with no enemies (crownsgrove) how the f*ck did a āberserker Iā and āstygian soldier iiā end up in crownsgrove. this screenshot is after the hunt event by the way, like 4 days ago
While I donāt know for certain, those thralls appear in purges. The most likely explanation is that someone summoned a purge near your base, and some of the purge enemies attacked and killed your followers when they wandered too close or opened an outside door, allowing purge npcs in.
I have full fridges and the thralls never touch them. Didnāt see any other thralls die after I prevented other players from dragging spawns in to fight them when I was offline.
Iāve never heard of what youāre saying and none of what I have seen indicates the thralls need to eat anything - just that it will expire when held by them while Iām offline.
Perhaps there is some difference between officials and private (rented) servers.
(Iām guessing youāre talking about the officials).
Just two of us are on a private/rented server and we donāt have to worry about others kiting spawns to our location.
But we have definitely been noticing the thralls and pets do consume their foods (on our server anyway).
However, if you are on a private server (hosted by another player?) I donāt know whatās going on.
Iām on official PvE on PlayStation. I donāt use thrall pots, pet feeders, etc., and I havenāt been losing any food in any containers. Iāve only lost a couple of thralls (1 on EL and 1 on Siptah). This is about buggy behaviors with the Living Settlements system, not feeding your followers. Whether your thralls are taking food on their own or not is a separate bug entirely. It has nothing to do with thralls randomly dying. Thatās an erroneous conclusion. Nothing Iāve seen to date has led me to believe they NEED to be fed or that the loss of thralls correlates to food consumptionāor lack thereof.
Whatever the origin of this bug, itās effecting some players and servers more than others, but itās NOT exclusive to one platform. Iāll direct you to the topic I linked to a few posts up that already has several reports about lost followers on PlayStation servers. I suggest you check it out and follow up as necessary. The more reports we get about this behavior, the better. Funcom NEEDS to turn off Living Settlements now rather than later, yet they have yet to actually acknowledge the problem.
Problem still persisting, Official PvE 1522. I have lost 5 T4 Crafters since patch, always when I logged off, some times 2 at a time. This is very irritating and demoralizing, makes me not want to play at all.
I am also having this issue. Most recently with my Fia who went poof under mysterious circumstances. Iām not built in a dangerous area, there shouldnāt be anything that can kill them. The most dangerous thing near my base is a ram. Heās definitely not killing my thralls. This is really discouraging and I wish they would fix it.