Thralls dying without explanation?

Basic Info:

Platform: =STEAM=
Issue Type: =GAMEPLAY=
Game Mode: =ONLINE OFFICIAL=
Server Type: =PVE=
Map: =EXILED LANDS=
Server Name: #1090
Mods: =NONE=


Bug Description:

Thralls are dying mysteriously, mostly when offline. 3x with log messages in one day, like: “ThrallName owned by ClanName died. (2)” with no further explanation. OR “ThrallName owned by ClanName was killed by PlayerName (ClanName). (2)”. And that PlayerName was MY NAME at a time I was OFFLINE. Somehow I killed my own thrall I had just gotten that day while logged off?? What is happening. Thralls are dying faster than I can replace them.


Bug Reproduction:

Dunno. Get a thrall and log off I guess?

2 Likes

Crafter thralls since AoH have been bugged with the new Living Settlement System. Generally they teleport to 0,0,0, hanging in the air, eventually make their way off the map and then die.

It has been suggested that it has something to do with their relative “home” spot on the maps being wrong. Someone else can correct me on that.

I break the Living Settlements System as soon as I start a playthrough. I deny them access to benches, holing them up in 1x1s, turn off all interactable benches, placeables and possible items you wouldn’t think of on the radial wheel. It’s not intended as “livel’y” but at least I retain them.

I have the same problem - just lost two shield-armorers while being offline. Just like OP mentiond - “thrall xyz died.(2)” in log (wonder what this (2) means).
All my crafters are now locked inside doorless room, while regular fighters are assigned to workstations to create “living settlements” feel (this is just pathetic).

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