Basic Info:
Platform: Steam
Issue Type: Graphics
Game Mode: Online Private / Singleplayer
Server Type: PvE
Map: Exiled Lands / Siptah (I assume all / not map specific)
Server Name: N/A
Mods: None (Have tested with and without mods)
Bug Description:
Nemedian set has been visually degraded so that the lower LODs kick in way too close to the set, making them look broken/misaligned. I play with my visual settings on high so it’s a VERY noticeable change. You can see through the walls here, even though I am only about 2 blocks away from them.
A video in Siptah: notice how I start about 2.5 blocks away from the edge of the wall, same as the screenshot above. As I move closer, you can see the walls shift to close the gaps but even when right on top of them, they still flicker. As I move back, they shift back to the lower lod and have a gap again.
I noticed this on the beta client but figured it was still a WIP and would hopefully be fixed prior to release. Can you please adjust the lod to kick into effect further away from the pieces so the transition/lower lod is not as noticeable, and it behaves again like it was in AoW Chapter 2?
Bug Reproduction:
Log in, place Nemedian stuff.