Nemedian foundation bug

Platform: Steam
Issue Type: Gameplay
Game Mode: Single Player
Server Type: =SERVER TYPE=
Map: Exiled Lands
Server Name: =SERVER NAME=
Mods: =MODS=

Bug Description:

With AoW there was a bug where things built on Nemedian foundations lost stability and disappeared. The bug was reported, there was an official post about it that supposedly should be updated. The post is gone, but not the bug. I play single player and have a backup of my save from before AoW. When I load this save game, I can still see how my chests and workbenches disappear as I get closer. (Yes, I see them standing there from a distance, only when I get closer do they disappear and turn into loot bags.)
Btw, I tried a new save and ther my chests and workbenches a safe on nemedian foundations.

Bug Reproduction:

Load save game from before AoW und watch workbenches and chests turning to loot bags.

It is not a bug. They changed the foundations on purpose. Therefore everything that is connected to the old foundation will be gone when you load an old save. Because the game overwrites those foundations when you load the savegame.

In my opinion, it’s still a bug. It explaines why I can build in a new save.
But it shouldn’t work like that. You can’t just change something that screws up the entire base of players and say: Not our problem. I mean, I play single player, I can get everything again in admin mode. But it’s still a huge middle finger to the players.

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The point is that you are working on a savegame of a bugged state of the game. Don’t do that. You need a new save.

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So what you say is that Conan Exiles before Age of War was a fully bugged game? And a save from before AoW is no more playable?

Reads store about bullets hurting.
pulls out gun, shoots foot.
Writes angry letter to gun manufacturer about bullets hurting.

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