It seems like you frequently get the “Stopped Healing” message now when you are trying to heal, even with no DOTs, bleeds, etc. ticking and no weapons equipped. Seems to be happening since they changed the wraps. Starting healing again (potion/food/etc.) seems to fix it. It also seems to affect food, wraps, potions – everything.
Also, I believe the patch notes stated that healing wraps/bandages can be used while in combat now, but I find this simply is not true. I have tested them over and over, and the healing is constantly interrupted regardless of damage adds or not.
I’ll test again tonight, and if more people could confirm that would be great. But my recollection is that, even with no effects showing on your character, all healing instantly stops if you have just been in combat. This is wraps, potions, foods.
Prior to the patch you could kite and use potions and food (just not wraps) and get healed up. No longer.
It could be related to the cripple effect or something, I will try to pin it down tonight. IT’s just a huge wrap/food/potion waste at the moment, since it takes multiple tries to get healed up before it sticks, meaning lots of wasted stuff.
It’s still possible in solo / co-op games. As long as you don’t take any kind of damages you can heal while moving or dodging with food and / or aloe extract.
I tested this afternoon, I was able to dodge to apply bandages to stop the bleeding effect then move to kite the tiger enough to heal most of the damages taken then re-enter the fight.