You could also try just stopping the Oculus Rift service through Services.msc, as @dreadman2k suggested:
I’m not sure, personally, why this is an issue, but I’ll make sure the dev team is notified.
You could also try just stopping the Oculus Rift service through Services.msc, as @dreadman2k suggested:
I’m not sure, personally, why this is an issue, but I’ll make sure the dev team is notified.