I’m gonna start sharing my opinion about siptah because all in all I like the idea of stiptah. I just think there is a deeply need of balancing to make it really enjoyable. My feedback is based on official pvp gameplay with a 4-5 players clan grinding everyday.
After doing multiple summoned surges in single player and around 10~ big ones we ended up having 2 T4 Crafting Thralls. The amount of fighting thralls and bearers you can get it fine but compared to the crafting thralls the rate is just really poorly. Collecting those ??? on a legit non cheesing method takes a while and the outcome is more than disappointing. Don’t get me wrong. I don’t want to have all thralls in 1 day like you can do it on the exiled lands but my clan (and a lot of others I know) are tired of farming and grinding if it’s almost non rewarding at the end. At the moment you’re better up with just doing the “T3” summoned Surge because it’s better to have guaranteed 4,5 T3 crafting thralls than hoping for 1 useful T4 crafter.
I think there should be a small chance to get at least T2 crafting thralls from the wild surges. We have been farming every T1 thrall ones and after that I never touched a wild surge ever again. If I wanna farm for an altar I just summon the 50 eldarium Surge instead of walking from wild surge to wild surge for 6 npc’s.
The design of vaults is nice. I like the grinding for recipes but the empty chests at the end and the immense rng deeply need to get a fix!!! This is game breaking for me. Why should I waste my time in vaults if 8/10 times the chest at the end is bugged? Also it would be nice if you could make something like a summary and make fix drops for the vaults. Like: vault 1 can drop those 10 recipes, vaults 2 can drop those 10 recipes and so on. Of course it’s fine if you can get a small amount of same recipes in different vaults but the grind feels so random and not at all worth my time right now.
There are a lot of small caves all over the map which is nice for small clans. But there are like up to 5 “OP” spots for bigger clans which are very hard to raid especially if they spam claim all around their base or use several drawbridges. Other than that every base on siptah is super easy to raid. I think there should be either more spots or a balance to those op spots.
Quality of life
Having no way to get the midnight alchemist potions for skilling other than doing the RNG vaults is so annoying. I don’t want to use yellow lotus potion just because I want to go farm with 50 encumbrance(because I have to travel around the whole map to get all I need) and fight with 40 strength… making recipes like master weapon fitting or the oils part of the rng is one thing. But reskill shouldn’t be a part of that.
Landclaim and Follower Limit.
On my official there are 2-3 allied clans spamming landclaim and animals all over the map like the complete mountain area in E-F 7-9 is claimed. 1 clan has anticlimb all around 1 mountain there. That’s ridiculous. Siptah deeply needs another land claiming mechanisms and the Follower limit activated because it gets soooo laggy if everyone spams like that. We got constant 300-400 ping the past days.
That’s it for now. Sorry for any typo’s and remember that’s just my personal opinion. If anyone is taking the time to read that and got another opinion about it it’s totally fine.