I introduced my brother to Conan two days before Siptah launched. I’ve been playing the game alot, (way too much, covid fun), both on the exiled lands with my brother and on siptah in a larger clan. I’ve played on official servers on both these characters.
My exiled lands playthrough is just me and my brother, we now have a massive T3 castle, we have every single named thrall we could ever desire, and have completed every dungeon. My Siptah playthrough is myself in a clan of 5. I have played this character more than the other. We have zero named crafter thralls. We have spawned a ridiculous amount of calamity surges, and we’ve gained so far, a single named smelter -.-
I don’t understand why Funcom thinks this is a fun gameplay loop. You farm the same 3 mob types in the storm by cheesing them any way you can in this buggy mess of a game, then you spawn a worthless wave of minibosses, butcher them all, get nothing but misc recipes for random crap you don’t need or care about.
This entire game is structured around grinding, and through thrall acquisition limiting the length of that grind. Siptah makes this impossible. I shudder to think how you’re supposed to play this single player, do they just assume we admin spawn in thralls at this point?
Hotfix the random wild surges to spawn at least up to T3 crafters. The game currently is meaningless to play as there is no drive to acquire thralls as we’re talking hours of grinding ??? unstable for virtually no payoff.
Imagine paying 30 skeleton keys to open New Asagarth, and once open the whole server can enter, then reduce the crafter spawn even further and you have Siptah. Who in their right mind would think that’s fun.