Game mode: | Online private |
Type of issue: | Performance |
Server type: PvP | PvE-Conflict | PvE]
Since the last patch, my server’s ping goes up by 100-400 after maybe 30-60 minutes of play. This could be due to player count tho we havent hit the dreaded 40 mark outside of events. So still occurs around 20-30 players being online. Tho my American players say it happens regardless during off peak.
Talking to other server owners on discords, every server is apparently having the same issue, as well as newly built or newly wiped servers.
Is Funcom aware? Is there a fix in progress?
Or has anybody managed to solve it, I have tried a few things with firewalls and port numbers but nothing has an affect that I have tried so far.