Ping & Player Count Issues on PlayStation (CONSOLE MAIN MENU BUG)

Subject: Ongoing Server Ping & Player Count Issues on PlayStation (CONSOLE MAIN MENU BUG)

Hello Funcom Team,

I wanted to report that the server ping and player count issues on PlayStation (CONSOLE) are still not fixed since the Age of Heroes update. When loading into the main menu, all servers continue to show a ping of 9999 and a player count of 0/40, regardless of the actual number of players online. This makes it extremely difficult to find a server with a good connection or an active player base.

Additionally, this issue has made it impossible for boosted servers run by players to apply a max ping limit, which was a key tool in filtering out lag switchers and maintaining server stability. With every server showing 9999 ping, there is no way to enforce this setting, leaving private server owners unable to manage their player base effectively.

This has been a major frustration for the PlayStation community, and we would really appreciate an update on when this issue will be addressed. Being able to see accurate ping and player count is essential for a smooth gameplay experience. Thank you for your time, and we hope for a resolution soon.

Best regards,

[Poseidon]

(I will keep posting about these issues until they decide to listen to players instead of their PVE money grabs)

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I don’t think it is a priority :confused_face:

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That’s not acceptable if they made a statement that they are taking time to fix bugs and not create new content.

Please note that acceptance doesn’t equate to reality to which I totally agree it’s not a priority in their workload.

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