Placeable objects healing to full HP on every restart (#106947/19410)

Game mode: [Online private | Single-player]
Type of issue: [Bug]
Server type: [PvP]
Region: [EU]


[All non-foundation/pillar building pieces that don’t require to be docked to another object (I call them placeables) like furniture, standing torches, workbenches, wheels of pain etc. don’t retain their damage status after a server restart. Their damage is registered in the database table buildable_health, but reverts back to 100% after the server is restarted. The actual building pieces (Walls, Ceilings, Foundations etc.) don’t suffer from the same issue
I only tested it on a private EU server and in single-player with the PvP ruleset, but I assume the same thing is happening in all combinations of game modes, server types and regions]


Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Place a standing torch or another placeable
  2. Damage it so it’s not at full HP anymore
  3. Shut down the server (or wait for a regular shutdown)
  4. Login after the restart
  5. Use a repair hammer to check the HP status.
2 Likes

I think I’ve come across this myself, with an interesting twist.

I noticed that my wheel of pain was damaged, and tried to fix it with the repair hammer. No matter what I tried, hitting it in different places, it wouldn’t repair. I tried it without enough materials and didn’t get the usual response (not enough materials), which suggests it wasn’t registering the repair attempt.

Anyway, I went to try again this morning and found, to my great pleasure, that it no longer needed repair. I can’t be sure if a server restart had been done, it’s a private server but I’m not in charge of it, but it’s supposed to “bounce” every night.

It would be nice if the “can’t repair” problem could be fixed BEFORE fixing this one. :slight_smile:

Can confirm, placeables magically repair after a restart.

Before restart, HP of the items:



After being damaged, before restart:



After restart, all repaired magically:


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