The player stats points might as well be flies in a spider web. The stats points investment is awful. Give me a reason to put points into a stat. Also give me more stat points. 10 per level total 600 max. No one becomes a God. And people aren’t forced to be enslaved by a build.
Stats reworked:
Strength: +2% melee damage per point.
Accurate: +2% range damage per point.
Agility: +5 armor per point.
Vitality: +20 health per point.
Grit: +20 stamina per point.
Encumbrance: +15 encumbrance per point.
Survival: Don’t have data on it,because the numbers doesn’t show up onplayer stats.
What we have now:
Strength: +1% melee damage per point.
Accurate: +1% range damage per point.
Agility: +2 armor per point.
Vitality: +8 health per point.
Grit: +3 stamina per point.
Encumbrance: +7 encumbrance per point.
Survival: Data not shown in player stats.