Nothing original, old concept from many games, just a single dungeon DLC expansion with randomized rooms, randomized loot, and several enemy tiers.
3-4 rooms + a boss room would be more than enough.
You progress one locked room at a time with a random boss in the final room.
After you either die or beat the boss, you get rewarded accordingly at a shrine with one of 5 tiers of rewards.
Each time you enter the dungeon, rooms and enemies are randomized.
It can re-use existing assets and be a separate interior.
Even with “only” 4 variations of each of 4 rooms (16 rooms total), that’s already 256 possible combos.
Boss room can be reskinned as desert cave, mine cave, ice cave, lava cave. Maybe the boss room element can affect weapon reward status effect.
- Yes, I would play it over and over
- Yes, I would try it out a couple of times at least
- Maybe, if the feedback is good after the release
- Maybe, but I don’t believe it’s technically possible for developers to make that
- No, I would have no interest in it