I haven’t tested it, but what I’m thinking is this will effect feats that have more than one requirement. For example, currently the dragonbone feats require star metal tools to learn so if you went down in the sinkhole at level 50, you would have to go back at level 55 after you had learned star metal tools. After chapter 3, you wouldn’t have to go back if you’d clicked on the stone at level 50. In either case, you would not be able to craft the armor or weapons until level 60 when you can make perfected padding or weapon handles.
Anyone found those bloodstone rocknoses or golems yet? Run around a few hours from one rocknose spawn to next one and found none so far.
All youtubers have just used admin panel to spawn either the rocknose/golem or blood stone directly.
Overall, a very positive list.
This one very excitedly has been watching over a PC possessing friend’s shoulder as they putz around on the server formerly known as testlive.
It is impossible to overstate the exuberance with which this one witnessed a Bearded npc!
Also, when spoiler spoilered the spoiler so much feel. All in all excellent, very very excellent.
This one has two very small and dark points of displeasure.
- Small: The curio cabinet… While it should not be PtW, it also should not be a downgrade from existing content. If it’s just a reskin of the Cupboard, let it hold as much as the cupboard and reduce it’s footprint to match. Perhaps a more elegant solution would be to have halved it’s capacity, but increased the material cost to craft and drastically reduced the durability. This is also in the interest of reducing load. Efficient storage, rather than numerous less efficient storage options would perhaps be a boon?
- Dark: Not the altar lights! Perhaps dim them? Or offer a turn them off option? Yes yes yes, we must make it easier to spot the event beacon… Perhaps make it an admin toggle? Or even just a localized glow rather than massive spire?
But other than those two little things, this update seems absolutely delicious, this one is extremely enthusiastic to see it in the final version. Gratitude for including the note for modders in the update regarding the display items.
Team Conan Exiles. It is currently impossible for those who have fully unlocked sorcery to unlock the sorcerer journey as the tome cannot be upgraded when upgraded to max. Also, Kurak’s armor is not showing up in the knowledge tab. It is showing up when searched, and is craftable, but it is invisible in the pane itself.
Also, for the purposes of the beta test, please consider letting us know the locations for the new monster spawns to harvest blood crystals. It would help us to test that feature.
To be fair to funcom, they are pretty clearly not deleting night. This is likely to simply be a chapter thing, nothing more. We will lose night for a whole 3 months, and then everything will go back to normal. This is merely to add ambience to the story chapter we are heading into.
Continuing the discussion from Public Beta Client- Age of Sorcery Chapter 3 (2023.02.28):
Agree with others, should be more slots than a large chest - what about 60? Even 80? Takes up the space of a heap of chests, should be an upgrade from them.
Would love it if you also removed it in first person when holding construction hammer - just when I have something awkward perfectly aligned I shift my weight and lose it - drives me nuts!
Why unlock stuff from the start and take away the need to go out and explore? Why hand these things to people on a platter? Make us earn this stuff in game, please?
Not sure how I feel about this. I personally find the beams immersion breaking - Conan stories never mentioned rainbow beams coming from altars. But I want top tier altars to seem mystical. Could they have a more localised glow and still appear on the map as a target to attack? Could Yog’s glow be different to Mitra’s glow? Could a 3rd tier Ymir’s altar exude a dry ice effect like we’re at a Spinal Tap concert?
Does this mean any old character will always lose the starting religion feat every time they reset feats? Or just the first time they reset and then they’re ok?
Is “corrently” one of yor #spellchekkererers’ new gooderer wordages?
Don’t know exactly thats why i asked. Been watching Wak and checked same rocknose spawn areas before. Volcano, Godsclaw, Brimlake, bats tower, all around Sinkhole. But found nothing. Got then bored after roughly 2 hours no progress.
Thats why a bit more information would be nice.
@Funcom-Dana Stuck at 100% Patching since yesterday. The update has not finished installing since yesterday’s download over 12 hours ago. EDIT: It finally finished patching the game.
Hello lads, about new journey system, am i right, it now strict and linear?
You cant choose\complete next step before current one?
1 step - explore smth
2 step - gather stones
So if i choose gather stones nothing happen until i complete 1 step?
From what I have seen, you can SELECT a journey as along as it is unlocked. You would not have perform the unlocked Journeys in a linear fashion. This is separate from the tasks within a journey, which are linear.
That’s happening now as well. Put it away and tomorrow it maybe fine. I don’t know what causes it
I do get that, but it is not great. My opinion.
My installation failed on both gaming PCs, and then Steam had a major hiccup. All told it took an extra hour each for the final patching. (I only mention this to encourage others.)
This happens to me too on current chapter 2 version in ps5 on official PvE.
So it’s not a new bug
Golems have the human Emotes listed, but don’t appear to be able to emote sitting, etc.
That’s what I discovered. Kind of a pain in the ass.
Why would anyone buy anything at all if they don’t get any improvement from it? that’s what I’m wondering? it’s not like you have an advantage in battle. It’s just wonderful to have this really big storage, please don’t destroy it for us!
no one is stopping funcom from making a new chest with the same capacity as the arcane cabinet available to the general public for ‘balancing’… that would definitely be the better variant, and perhaps not only for me!
(sorry for my english, deep.l did this for me! )
Oh didn’t know that, I just never have seen or heard about before, luckily never happened to me during chapter 2, I play on pc so maybe it is a bug that somehow has crossed over to testlive
old bug with hanging placeables. never fixed. a relog fixes it for me.
Quick weigh in on the Tier 3 altars.
Big fan of the Altar Lights. HUGE CRITIC of bases that have every religion and sprall and lag anyone that is unfortunate enough to have these monstrosities pop up, think neighbour’s christmas light display that never gets taken down…
People are silly, and behave badly when not corrected. FUNCOM suffers from never having disciplined its player base properly, and people do not take the time to learn proper etiquitte before jumping into a sandbox, over time their bad habits become ingrained behaviours.
I do not oppose the ability to learn all religions, although I personally see little value in it.
I realize some religious garments allow for some amazing armour livery options. BUT aspiring that you are equally zealous to EVERY RELIGION in game, seems ingenuous.
Also a thing is cool, amazing, stupendous, and beautiful when it is rare. When every base on PVE, PVE-C has 5 or 6 altars, it becomes um, somewhat less impressive. (even gimmicky, that seems harsh, just extravagant.)
I realize rebalances are painful,
(I myself had both of my multi year PVE online servers merged, and lost everything. Then my only online PVP servers was merged, so I know pain, and I know rebuilding, although PVP is pain, so that one doesn’t count as much, but my base was awesome sauce!!!.).
and THEN sorcery broke my Conan Adventure Experience for about 5 or 6 months…so…
But if Funcom hopes to move towards reigning in behaviours that are somewhat un-neighbourly on its public servers I definately see this as a:
positive move, which should be
I propose/suggest/plead a limit, allow at least 1 “spotlight-capable” altar per clan, because the spotlight is an amazing mechanic, which has been used beautifully by many, but has also that has been badly abused by the masses for a very long time.
And as to @CodeMage’s earlier suggestion about supposing lag, as a PS4 player, I’m gonna say personal experience would suggest some correlation to support your hypothesis.
TLDR : lots of folks have too many altars.
PLS allow at least one altar spotlight per clan, rant ends.