Please use this thread to discuss the Age of War Chapter 1 update on the Public Beta Client.
Discussions of other patches and platforms should not be held here but in their respective forum sections instead.
** Legendary chests no longer spawn in the world next to so-called World Bosses. Instead, you may find legendary chests at the end of dungeons.*
** The Library of Esoteric Knowledge and the Voidforge no longer grants completely random recipes. Instead, the system is deterministic and will give you a recipe that you do not have.*
QoL bonus. Thank you.
** Avatars now last 10 times as long but do 10 times less damage with their attacks*
Oh Gawd. Server crashes in 3…2…1
** Decreased stats for Steel weapon Journeyrewards, Increased stats for “Perfected Hardened Steel Sword” journey reward*
{Insert outrage of folks yelling starmetal is worthless now}
So is there new items as loot or just better quality loot in NCP camps?
I’m thinking it gone because FC is pushing everyone to loose their bases and god bubbles can be exploited with certain ceiling designs to make a base unraidable.
I was able to start them back to back. You have to end the first purge (Kill the 2 skull boss) before starting the next one. This will despawn the first forward base. (the npcs you release are a little buggy and will hang around a bit though)
If people have been trying to play legit with no skybase or mesh base then it out the window now. Why build a good base and defend against cheaters and glitchers if i can’t bubble it
My biggest issue I see, is bubbles were the very last viable speed bump to offline raiding. So now it will be 100% required 2nd job to login as a solo/small clan on officials. Guess it is private or quit for me. i am leaning 70% quit. 30% is tied to social club of my clan mates because i hate privates bias of admins tbh.