Platform: Steam
Issue Type: Gameplay
Game Mode: Any
Server Type: Any
Map: Exiled Lands
Server Name: None
Mods: None
Bug Description:
Having a base built near a cave can result in the purge spawning NPCs in the cave, unable to path to the base they’re intended to attack.
Bug Reproduction:
I’ve experienced this twice now with a purge near a smaller sized base that I have built near the Tower of the Bat. The issue is that in some cases the purge will decide to spawn inside the Skittering Cavern, and those NPCs have no way to path to my base. While the cave may look far away from my base on the map, it’s actually positioned directly below where the base is (going into ghost mode and flying straight down through the terrain will put you near the cave.)
I’ve attached a couple of screenshots to show where the base is and where the cave is relative to it’s location (as the admin flies, so to speak). The apparent fix for this would be to simply check to make sure that no purge NPCs spawn in or directly around caves, and they should never spawn in a location that is under the terrain where a base is placed.
Purges changed some time back and will target you no matter where you have normally built. If you have built over water where there’s no easy access, the Purge waves may likely spawn in on top/inside your base (always make sure there’s access to your base).
If you build on top of a pinnacle/mountain peak and there’s not even an easy place on top your base to spawn, you may even find the wave(s) spawning inside your base. You will usually get this moreso when you have open spaces inside the base perimeter.
This is unfortunate and vexing. But purges be cunning and, like a bad odour, will find a way in.
Yeah, but this is not that. That location is easily pathed to from various places on the map. The issue isn’t “we can’t find a place to spawn purge NPCs”, it’s that they’re choosing to spawn them in inaccessible or inappropriate locations. I’m not trying to prevent a purge from reaching me, I want the purge to attack me – not spawn in a cave that is 100m under the mesh or get stuck inside terrain.
You are playing solo, correct? Being so close (vertically) to that cave is very likely the gremlin in the woodpatch and messing with your Purge. For interest, are the cave occupants spawning in correctly?
I am 100% certain that’s what’s causing the problem; my point in the bug report is that it shouldn’t be. And it’s not close enough to interfere with normal spawns in the cave, there’s spiders for days down there.
When the game picks a place to spawn NPCs, it should be asking if the location it’s chosen is under/behind the mesh or a static object, or if it’s in a cave. If either of those are true, it needs to pick a new spot until it finds one. I can’t think of any reason why any purge NPCs should spawn inside a cave.