First off, I personally love the Sacred Hunt event. The grind is a little annoying, granted, but it does impart a far greater sense of achievement considering the work you have to put in to get the rewards.
That being said, it is difficult for those players who aren’t able to devote more than a couple of hours a day, or more than 10 hours a week. For any sort of completionist, it is next to impossible to earn 4,000 fangs in 10 days without "no-lifing " the game. I am aware that the event is likely to run for at least 2 more times this Chapter, so herein lies my request(s).
If not already planned, make the rewards from the first round of the event available in subsequent rounds so that those who missed out on gathering all the rewards in the first round are able to try again in the subsequent rounds. I say this as the recent announcement mentioned “unique rewards” which could imply that the next round(s) will feature new rewards, and the previous rounds rewards will be unavailable. If this is not the case, then this request can be disregarded.
My 2nd request would be that the drop rate for the fangs be at least doubled for the minor and major boss(es), so as to allow a faster gathering experience without totally diluting the sense of achievement. This would be especially important if there are going to be new rewards added on to the existing rewards, requiring even more gathering to successfully purchase all the available rewards.
With all that being said, if there is no plan to replace the existing rewards with new ones, or append additional rewards to the existing ones, then only the 2nd request should be considered so as to not alienate those who can’t spend the amount of time in-game that they would like to.
Anyway, that’s just my thoughts. Hopefully, FC is monitoring this feedback section for genuine feedback and considers what I have said, but for the rest of us Exiles, I’d be interested to hear what you fellas reckon!
Did we play different versions?
The rewards did in no way justify the grind. On top the champions didn’t even reward xp.
I (5000+ hours) hate the Sacred Hunt, especially the 26k werhyena pet. I’m not using it, rather take an Accursed Berserker, he is more fun. Btw, give us back the Merchant Cart Events with the skulls and legendaries…Get rid of the Sacred Hunt and give us better content without bugs
There was grind?
I suppose it depends on the night settings, but I didn’t really feel it to be too bad for me.
I love to play using pitch black nights. I spend a lot of time walking around, exploring, with my random band of thralls. Despite the minor problems with the event, I liked it. With the rain, sometimes it was fun that a lightning would show the hunter before it could be heard.
It is a sandbox game, and I like it for that, so the last thing I think about in terms of quality of things is the rewards. Purge twice and you are set for days in terms of supplies. The rewards I think were more like a nice warpaint to use as customization, and the new thrall pot.
Doesnt really matter. Sandbox, the thing itself was the fun of it. Not everything must be a “grind for rewards”.
I completed it by following Wak’s guide on Youtube.
For me the altar/crafting table did not work. In the crafting window on the right there was no items to be selected and crafted after I collected the trophies.
I had to admin spawn these items to proceed with the quest-event.
Also the sky in the old-new dungeon/arena was normal, blue, not the one we can normally see in Jhebbal’s dungeon.
Maybe it’s because I play with mods? I don’t know.
But now as the event is over the altar is still there for me, invisible, but you can see it’s content and you can’t walk through that space.
I also find both werehyena and new Teddy Bear very low detail for 2024…
And the animations on Teddy Bear how it walks etc are horrible.
I placed him in some spot where I don’t have to look at him…
But overall I liked the event

I’d like to see something longer and even more complex next time.
Yes altleast the pets was not totaly decoration as al other pets are but but cud be more to compeat whit thralls.
But the biggest problem whit the event was the total lack on info that the huns only was some dayes, spec if you had to wait for the hotfix to play! And the drops from the bosses was tereble copare to the cost to start it. in the same time as it was the limit on how many sumoning spots it was, spec when may player was online and ninjaloted etchother!