Server stamina cost multiplier setting not working right

Game mode: Online private
Type of issue: Bug
Server type: PvE
Region: USA

If the stamina cost multiplier is set at 1.0, stamina is consumed normally as I would guess. However, on my server I like to set this at 0.5 for a more casual experience. After yesterday’s 2.2 update, if the setting is anything lower than 1.0 like 0.9 etc., sprinting or climbing costs zero stamina…encumbered or not.

This patch is full of bugs and it’s kind of ruined the fun right now.

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