When someone hits you when you have a shield up, they rebound for a second and then attack again. This doesn’t give you enough time to get back into the fight when they just keep banging on you. What I’d suggest is someone hits you and they rebound for a couple seconds longer and then you can get back to fight.
Perfect Guard? Guard Counter?
Ive been making suggestions concerning frame advantage for some time now. 2 major updates later the issue has gotten worse since almost all heavy attacks now have hyper armor as soon as the opponent even thinks about using one, and since hit/block stun doesnt hold the enemy long enough for some of your slower attacks to connect, all they have to do is spam heavy attacks to steal your initiative.