Spike Fences (not Palisades) still take damage when players try to climb them

I thought this one has been solved: when 3.0 was released, devs said they removed this feature.
But it was not. It’s still there.

I play PVE.

There it is NOT possible to damage other player’s structures (not even your own, for what I’ve seen): you place 100 esplosive jars on a sandstone foundations ? It’s still there at 100% HPs after the explosion.

But if a dumb a** tries to climb your walls, your T3 spike fences (the half walls) got damaged. WHY ?
Why on earth is that ?

Please, remove this bullsh*t.
First: it’s annoying, as I always have to repair that.
Secondly: it’s wrong, cause in PVE there should be NO WAYS to damage other players buildings.

2 Likes

Up ?
Nobody cares about this anymore ?

It’s annoying only if you look at it.
It’s not when you look away.
If there’s some people boring enough to tear down your fence by climbing it non-stop for an hour, I’d call it a win for you.

1 Like

:man_facepalming:

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