I thought this one has been solved: when 3.0 was released, devs said they removed this feature.
But it was not. It’s still there.
I play PVE.
There it is NOT possible to damage other player’s structures (not even your own, for what I’ve seen): you place 100 esplosive jars on a sandstone foundations ? It’s still there at 100% HPs after the explosion.
But if a dumb a** tries to climb your walls, your T3 spike fences (the half walls) got damaged. WHY ?
Why on earth is that ?
Please, remove this bullsh*t.
First: it’s annoying, as I always have to repair that.
Secondly: it’s wrong, cause in PVE there should be NO WAYS to damage other players buildings.