Sprint Attacks should allow transitioning into combos

At the moment after you perform a sprint attack you can’t transition into a combo until the animation ends, which, sometimes, allows an npc enemy to attack you back before you can start a combo, rendering the all sprint attack an annoying counterproductive action; instead of performing a sprint attack, you’re better off ending the sprint right before the enemy and perform a combo, this way you can hit your enemy 3 times without the risk of being hit back.

Sprint attacks are a good idea but badly implemented…if transitioning into a combo isn’t allowed, might as well remove them all together cause as I said, by performing them you gain no advantage and on the contrary you’re actually gimping your self.

Edit:
Forgot to add, I tested this with a 1h axe.

3 Likes

I agree completely. This is probably intended to keep pvp from freaking out. I liked the spring attack at first, but now I am finding it more and more troublesome in regular game play. I unintentionally overshoot my target regularly and the slow finish animation of it leaves me too vulnerable.

Personally I think it might be best to make this a server option to enable or disable.

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