Game mode: Locally hosted Dedicated Server
Type of issue: Bug/Crash
Server type: PvE
Region: n/a
Mods?: No
Bug Description:
For the last few weeks I’ve been playing on LAN, on a dedicated server I’m running. There’s only two players, myself and another person.
It’s happened two or three times before that on start-up the server will crash shortly after the launcher pops up. The fatal error that happens each time seems to always be the same, something relating to an instanced mesh/actor:
[2022.10.09-23.38.04:785][ 0]LogWindows:Error: === Critical error: ===
[2022.10.09-23.38.04:785][ 0]LogWindows:Error:
[2022.10.09-23.38.04:785][ 0]LogWindows:Error: Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\Engine\Private\HierarchicalInstancedStaticMesh.cpp] [Line: 2295]
[2022.10.09-23.38.04:785][ 0]LogWindows:Error: Invalid InstanceReoderTable Index 32 of 0 elements in UHierarchicalInstancedStaticMeshComponent component 'PickupFoliageComponent_C_35' of actor '/Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x2_y4.heightmap_x2_y4:PersistentLevel.InstancedFoliageActor_0'
[2022.10.09-23.38.04:785][ 0]LogWindows:Error:
[2022.10.09-23.38.04:785][ 0]LogWindows:Error:
[2022.10.09-23.38.04:785][ 0]LogWindows:Error: !0x0000000000000000
[2022.10.09-23.38.04:785][ 0]LogWindows:Error:
[2022.10.09-23.38.04:789][ 0]LogExit: Executing StaticShutdownAfterError
[2022.10.09-23.38.05:211][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2022.10.09-23.38.05:211][ 0]Log file closed, 10/10/22 00:38:05
Usually we have been able to side-step the issue by reverting to a slightly earlier backup of the automatic game.db backups. Using the built-in CheckGameDB batch file always reports that all the .dbs are “OK”
We have put in almost 48 hours into this save in particular, and it would be quite annoying to lose it entirely, because none of the auto-backups are stopping the issue this time. What doesn’t make sense is that even backup .dbs from before the latest crashing issue began, still cause the crash to happen this time.
We also don’t even know what’s causing these crashes to happen because when we exit the game and close the server, we’ve usually had it running for a few hours each time, all the while it’s been fine with no issues while we play. It’s only on starting up again later that this issue will happen.
Installed Mods:
None
(no DLC either)
Steps to Reproduce:
- Launch and play on our dedicated server
- Exit the game and close the server
- Later repeat step 1. only for the server to crash on start-up
Have already tried verifying all of the server’s files and used all the built-in tools to check for corrupted files. Everything appears to be “OK”.
I can provide the .dbs and full logs if this would help diagnose/solve the issue.