That’s a great way to describe the lighting in UE5 Conan
Funny, I was just thinking this.
Putting up a ton of torches to lag people close to your base actually became a banable offense. You could report a base for doing that, and Funcom would nuke it.
Now, since a torch puts off as much illumination as a cigarette lighter, you need to put a torch or two on every wall just to get half the visibility you had before.
But is Funcom going to ban people for doing this?
there is one opposite, been to the volcano yet? Bright and awfull
Ill probably rebuild base to have cabrio-car like ,
or simply walk with hammer in demolish mode then you can see sth
I was having the same issue. But a simple setting put the lighting back similar to UE4 conan. I set everything to medium or high. Turned up the ones I wanted for better visuals, I think it was textures, view distance to ultra, but the real change came with Lumen GI, turned it to low and everything became much bright day or night. It’s like the higher you set Lumen, the lower the brightness. Try that
Exactly this! Placed torches are almost perfect, but braziers (which used to be the best source of light) do nothing. The problem is lack of distance and intensity, as while it is too dark, what you can see is gorgeous.