Continuing the discussion from No admins on Officials :
On the political side - a majority vote needs to be reached, and not everyone will vote, or it’d take a long time to reach a consensus. It is said that democracies rarely start wars. But when it DOES, then it’s all out balls-the-the-walls because it is what people consider needed, and not just orchestrated by some ■■■■■■■ with an agenda. Atleast that’s how it works with a democracy without representation coughRepubliccough
If a voting system can be “abused” by having a majority vote pass because an alpha clan has 10 active people answering to a monarch, v.s. 6 single clans out there, and systematically wipes them out with the system then
The monarch deserves that power, because 9 people listen to him. In this day and age, it’s hard enough as it is to get 9 strongly individualistic people with different backgrounds, gender and religion to agree with you in the first place. A unanimous vote even within a clan is an achievement.
A monarch who has the respect of 9 people doesn’t go bully people for no reason. If he does, he becomes a tyrant, and when that happens, it unites the server against him.
So my proposal - If there are more than 5 downvotes, the bill is VETO’d, cuz that’s usually half a server’s population these days on average.
If a vote has more than 5 votes for it, and 1 vote against after 2 weeks, the bill is passed.
If a vote has more than 5 votes for it, and more than 1 vote but less than 5 votes against it, the bill stays for a month, before it is passed.
If a vote has 14 for, and 6 against, the bill is veto’d.
Which means any clan larger than 5 people can veto a bill, because frankly, 6 people is a substantial population. If they are all ■■■■■■■■ at the same time, then oh well. It’s better than mega clans preying on small clans with the system though.
Let’s say there’s 1 alpha clan of 10 people, and your the only single clanner there… well. You’d be living under their rule with or without a voting system. even in PvE.
IMHO a clan who has a lot of people deserves it’s power, cuz it’s an institution that serves several people.
If there is even a hint of internal strife in a clan, it only needs one tribey to log on between 3 and 5 AM, and wreck everything.
People forget that tribes are nothing more than a unilateral marriage agreement amongst heterosexual men (usually) and that… requires an incredible amount of maturity.
Good business for Funcom and helps fund the server. And besides, 200 hours is hardly a reason to pay another 40 euroes, especially with F76 at the doorstep.
If the griefers want to return, and try and build dicks on a “we prepared for you” landscape, that’s their challenge.
The people at least have the satisfaction, knowing the griefer will have to rebuild once every month with diminishing returns.
Besides… the ritual of demolishing super massive griefing networks is a therapy so satisfying, it could easily be a selling point of CE.
No pain no gain.