Honest Answer. This Statement can fall in Volcano and DIE.
This will not fix anything…
The bad pricing needs to be pointed out.
People not buying it and staying silent does nothing.
Honest Answer. This Statement can fall in Volcano and DIE.
This will not fix anything…
The bad pricing needs to be pointed out.
People not buying it and staying silent does nothing.
So point it out all you want. People have a need to be heard and to feel like their opinion matters.
But businesses don’t run on feelings, the only thing changing those prices is revenue. If the Bazaar hits whatever goal they have set, the pricing won’t change. You’ll probably see these offerings rotate back around on an actual sell, but initial pricing will remain the same unless it’s an abject failure financially.
In the simplest of terms, what difference does it make to Tencent if they sell 1000 products for $10 or 2000 products for 5$?
Anyway, general practice is initial offering to maximize profit from early adopters, then offer again at a later date with price reduction to capture business from those who were interested in the item but not at the initial price.
Raging and throwing tantrums also does nothing.
The bottom line is that there is a goal set to be met financially. If they meet that goal financially, your screaming into the void changes nothing. If the goal is not met financially, they will either have to tweak their prices or cut their losses and close the game down.
The volume of your screams do not impact the financial goal. It is a cold, black set of digits that doesn’t care about your emotional turmoil. It just is. You may think that raising the pitch forks and getting people to scream loudly will get you your way, but when it comes to financial goals the only thing that matters are the raw numbers.
If you think screaming because your value system says that the product is not worth it is going to persuade others to not spend money, you are also going to be very disappointed.
Whos Screaming?
As a former Black Desert Online whale, ESO whale and DC Universe Online whale…I agree. The ONLY “must have” I see are the building mats.
Another marketing flop was the choice to price a single emote for almost 300 CC and then later bundle it with two other emotes for a total of 290 CC. What this does is teach the player to wait, and it’s a gamble for them as well because they might not even bundle certain things later thus completely missing out on the potential sale from the player.
Someone needs to have a meeting @ Funcom asap lol.
Oh? I think “voting with our wallets” is a tried and true method, as long as it’s practised systematically enough. If people don’t buy a product, it send a clear signal to the seller that something about their business model is not working. Then it’s up to them to conduct market research to figure out why their model isn’t working as expected.
However much we give feedback on the forums, we’re a drop in the bucket when it comes to Funcom’s customer base. We’re anecdotes at best. I doubt most companies would make dramatic changes to their business model based on forum feedback alone. That feedback needs to correspond to the financial signal the customer base is sending.
Meh, I know enough of Sales and marketing to know, these game sale points work cause enough people are foolish enough to keep forking cash over. Reason there getting worse and not better. (In gaming) You look at other items, and as prices raise, people stop buying it works… so now you pay same price, but get smaller amounts. (16oz in taller bottle, from 20oz, or 1.8oz bag of chips from 2.0)
Now not saying it doesnt work. (not buying) IT works! Just not in case of Gaming Micro Trans and DLC Etc. Its very clear people will drop 20-30$ on stuff thats likely not valued that. And people not buying wont be enough.
And here lies the issue, you call these people foolish for spending money on things that bring them joy. And you assert the items cost does not match their value.
But that’s just your view. Clearly those people can justify the cost vs value to themselves.
Ya’ll running around here like the system is broken, but it’s not. You personally just don’t like it.
Your trying to put/use words that don’t exist there.
“you assert”
I assert/assume nothing, it takes handful of mins to compare pricing and value of items, with out even leaving this game.
someone in this thread (or one of others) already compared DLC we were getting with new method.
Its been compared a few times.
And ya, the whole argument depends what side of fence your on. I should not have to send 120$ to get same value of Old DLC prices.
“spending money on things that bring them joy.”
So price doesn’t matter then to you? You’d gladly pay 100$ for a digital chair? Cause you enjoy it?
Hear that Funcom! Increase prices 1000fold, DO IT! If they want JOY they WILL PAY FOR IT!
No, because a $100 chair doesn’t cross the value threshold for me.
What I also wouldn’t do is come on here pitching a fit and calling the people who did buy it foolish.
It’s also been pointed out that the DLCs were rather low priced compared to industry standards, but feel free to continue standing on that wobbly soap box.
But that’s just it…you didn’t leave the game. What is the comparable price of digital items in other games of similar market? FC has to compete outside of the game. What you are experiencing is sticker shock of the new pricing structure because of how huge the value difference is between the older DLC model and the online store model now but no one has really looked at what is “fair” market value to determine if the old model was horribly underpriced vs the new model as gouging. From my searching of various games, these prices are in the middle from the true micro transaction cheap to some luxury pricing BS…but that is of course my opinion since value is subjective.
Also I think everyone is looking at it wrong. We “invest” by purchasing Crom coin. The value of this investment depends on how much you invest, as Crom coin per money spent go up significantly as you put money down. The benefit of said invest is access to items not in the general public. Sure this seems exclusionary but that’s because it actually is…but not many felt this was a problem for early release items or twitch items so I think it’s weird that it’s now an issue because money is now involved vs time.
How can people say the old (Nerfed) DLC’s were under priced? These DLC’s made millions and rescued the company. Therefore that would suggest that the DLC’s were correctly priced.
It is crazy that any players would want to support overpricing surely everyone wants good value for money unless they want to pay more to ensure their own exclusivity over other players. Surely that exclusivity should be earned in the game.
No one supports “over-pricing”. We simply disagree about what is an acceptable price.
Do you have a source for how much the DLCs made? Millions you say? Rescued the company you say? I think that if we had an actual black and white source showing how much the DLCs made that would be quite a conversation piece to look at in these conversations so since you are claiming you know they made millions from the DLCs and that it saved them, please post your stats for the rest of us so that we can all be in on the facts.
Or… there are no numbers available to any of us, and somehow you are using that as a foundation to base the assertion that the DLCs were priced correctly based on… I suppose your word and your personal opinion.
What is and is not overpriced will be an opinion and everyone’s value thresholds will be different.
This is what they call a strawman argument, wherein one builds up an imaginary point to attack and then goes on the attack.
I bought a couple of things from the bazaar and the battlepass and let the rest to sit because I did not find it good enough value. I don’t give a damn what anyone thinks about that and it certainly has nothing to do with me wanting exclusivity over other players.
Lets stick to what people are actually saying and not made up pretenses to attack to claim some moral high ground for our opinion on the value of something
To be entirely fair, most of the conversations around the current monetization model have quickly devolved to that, not in entirety, but enough that it could launch a filibuster.
Honestly, this one has considered the merit of filing names off posts and using many of these threads to show the students what a fair number of fallacies look like in a format they will recognize.
Also as a way to show that Olympic style fencing rules do not apply to debate and rhetoric.
The operative difference between competition and classic fencing being whether a point can be gained if in so doing one is immediately scored upon themselves. In modern sport fencing, there are electrical suits to judge to the fragment of a second.
In classic fencing, only a clean (the enemy did not strike you in the same motion as you connected with them) hit counts.
Of course. Funcom had hired a monetization expert and they ended up with the current model because the analyst thought it would work. And he was probably right too.
As a consumer, I can stop buying, and I can tell the company that I won’t buy their stuff at these prices. Their reaction will most likely be “That’s fine, there are enough people who are willing to pay the price we’re asking. We don’t need your pennies.”
Of course, we could start an organized campaign to influence Conan Exiles players to stop buying from the Bazaar, but that would go beyond what I consider normal consumer practice. It’s not my place to tell others what they should buy with their money. If Funcom’s business model works, and the Bazaar turns out profitable enough by selling to the elite few, then the business model is sound, and I’m just not in the target audience. I can still keep playing without spending a dime in the cash shop.
Just because a Rolls-Royce is beyond my spending budget doesn’t mean Rolls-Royce has set its prices too high and their business is going to crash. It just means their cars are not made for plebs like me.
My only experience with battle pass was my sons love for fortnite! I remember he could sell back items he didn’t like at the end!
Elder scrolls online was the game I played parallel with Conan exiles, I bought dlcs for 40€ per piece, but never payed the ESO plus. Yes great game huge content but clearly pay to win game. My greatest problem with this game is that after a period I just don’t feel like playing it again at all.
I was proud for Conan exiles to my whole personal gaming community ! Their financial treatment to the costumers was outstanding, so good it felt like charity. We all know that charity cannot cover paychecks, so I do understand that prices must go higher!
The reason I feel insulted is the lack of clarity .
I believe that clarity is what’s missing from this new system!
If… We had a package in the bazzar, that would include the whole products that this season will provide with a number of Crom coins that would fit to a clean transaction, for example X Crom coins for X amount of currency, this would made me feel “not insulted”.
I really don’t care if the new “dlc content” is going to take a great raize, if I know that this is the way to help I will do it! But more clarity please if possible!
Other than that knowing all the products that will be sold, you can choose if you want to buy now or wait for the bazzar page to change. Maybe (make it for sure) some persons do not want or can’t buy the whole thing! Clarity on the season package will give them the opportunity to choose what they want or need and above all they will feel this way that they did a smart buy! Costumers must gain this feeling by calculations and not luck! It’s rewarding for costumers and beneficial for the company! The reason it’s beneficial for the company is that the costumer is pleased, doesn’t feel robbed or insulted!
A costumer that feels safe is a costumer that remains! A costumer that remains may bring another costumer to the company!
A costumer that does not feel safe may push away at least 5 other costumers!
Maybe clarity is not so beneficial on grabbing money from costumers but in long terms it is.
We must not forget that “old” costumers must be treated with respect and this bazzar lacks of respect against me! I love you and support you! I will support the best way I can. I am greatfull for all these years, really thank you!
But here you are wrong, please give me clarity! Thank you
I think clarity in purchase is a completely reasonable thing to ask. My suggestion would be to keep the marketing blurb/flavor text, and under it put a line for everything that says the in-game function. Something like “Function: 40 slot storage” or “Function: Cosmetic decoration”
To be honest I have nothing against this kind of Shops in general but what I realy HATE is when I can’t pay directly with my Money and have to buy stupid tokens first, they all reek like scam for me.
I agree. It is a common fallback. Along with the ad hominem to attack posters’ morals or personal integrity because of their values related to imaginary digital warriors and the imaginary digital loincloths that they wear and can by from the bazaar