Through talks with the players on our server, we have come to the conclusion that imposing a thrall limit will, for PvE at least, result in the opposite of what the intentions were in the first place. Many are already speaking out about how they will separate their 5-10 member clans in to individual clans to get by this thrall limit. What does this mean?
For a single clan of 5 members, instead of a 75 thrall cap and a single base you will now be faced with five individual clans, five individual bases, and a 50 thrall cap for each clan, with a maximum yield of 250 thralls.
While I understand the intentions of a thrall cap, we feel as if the opposite will end up being the actual case. Not only will servers not see as dramatic a decline in thralls as intended, they will see a rise in structures which are effectively worse than thralls in terms of performance from what I can tell.