Undocumented Change Rockslide

Game mode: Any
Type of issue: Potential bug
Server type: Any
Region: Any


Since all undocumented changes that are posted to the Testlive or Live patch notes are being considered a “potential bug” according to this tweet: https://twitter.com/igmiro/status/1332534415499653122?s=20 or actually needs to be confirmed by the QA team (not sure which it is to be honest) according to this forum post: Funcom please do not do this!. The following changes were made and not documented and are therefore considered a potential bug. Please consider fixing these “potential bugs” or potentially get confirmation from the QA team on fixing them.

The Rockslide recently incurred theft of Hit Points, I think that Thunderfoot got around stealing HP from his buddys, or maybe they lost it in a poker game. During the great boss nerf of 2020 The rockslide was awarded 13,701 HP but he now has to hide his face when he is in public because his HP has all but shriveled up and disappeared. Coming in at a whopping 4,844 Hit points. He may have also found a bit of armor.


Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Look at rockslide HP
  2. Laugh
  3. Leave him alone cause he still hits like a truck
6 Likes

I’ve met rockslide at my base. He is strong enough to pound us into the wall (glitch). I was told he is one of the hardest waves.

Does it even spawn correctly?
I mean I run through the Fingerfang rocks area quite frequently and most of the time it is not there. And it is since I started playing.

1 Like

I think they have changed the HP on all the bosses, they all seem easier to kill in the last few months I have noticed many of them getting huge decrease in their HP,

Rocknose, rhino and elephant type enemies got a huge armor buff recently.
But Thunderfoot got extra HP and the Rhino king has decreased HP (I’m not sure about this, but it doesn’t take so long to kill it with an axe - no AP + bleed so all of the damage goes right to HP).

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