Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

I ran into this issue as well. Something odd that I found…I use an external USB audio interface for streaming / recording. When running the audio through the USB interface the audio in Conan Exiles would cut off after a few minutes of play and I would get that error. When running the audio through the PC onboard audio I don’t experience any errors. Might just be coincidental but it seems like it is related. Are you guys using external audio interfaces by any chance?