Well I have to say that I honestly like the idea of purges and the fact its random and you are not warned that they are a thing until they happen is a great survival mechanic to add to a game.
I do feel that Thralls are no use even before they were broken. They need to be tougher and fixed.
I have to agree that I do not like how a purge can happen when you are offline as no one wants to load a game they enjoy and find everything gone and they are spawned in the desert.
I am happy to have my base raided and destroyed while i’m in game but not while i’m at work.
It makes it feel like the game is trying to get rid of me.
And for those that say move to a single player server or to rent a server, well that’s not always feasible for everyone.
I do not wish to pay each week to play a game I bought so renting a server is out for me.
Also I do not want to play singleplayer as I enjoy this game more with other players and the randomness and harshness that offers to the world.
Purges should only affect players online as they are at least able to respond to them and attempt to defend.
Solo players have it hard defending as it is let alone worrying when they are offline in PVE.
I don’t mind players raiding when I’m offline tho as well that’s different. Its not the game buggering me, it’s other players playing the game as intended in PVP. You have to allow players ability to raid 24/7 even hen people are offline or you are denying them that aspect of the game.
Purges are fun but not when you can’t even see them happen, defend yourself from them, and they happen when your not even there. They are a personal attack created in game for you to defend against so you should be there to experience it.
Also PVE is player vs environment, not offline no player destroyed by environment.