Why blowing up excessive land claim shouldnt fall 9n players only

I always see the “answer” to clear spam claim and/or blockage should be handled by players. Here is what i came up with numbers wise…
a 10x10 foundation claim/spam

100 Foundation=
1500 black ice
300 wood
600 resin
600 Bark
3000 Iron Ore*
300 Steelfire

1600 Explosive Jars (16 to destroy 1 foundation)=

1600 Dragon Powder
40,000 Crystal
80,000 Steelfire
800 brimstone
800 Tar
80000 Stone (50 per???)

So yeah, why should i spend so much more of game time to server house keep?

So please stop with the “It is PvP, do it yourself” answers to these issues 9n officials. I play pvp to fight and raid, not be an admin.

Edit* Iron ore from 1500 to 3000

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I think your count is wrong steelfire 1:1 ratio for steel and 16 bombs for foundation? 5 bombs for a chest which is 25k hp.

I agree that it shouldnt fall on the players. It should never fall on someone else to wipe another player’s a$$.

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Yeah, it seems like he’s not taking into account the explosion radius nor the stability thing where destroying a support block can bring a lot of other stuff down.

Still, I think his point about players “handling” other players is deserving of consideration.

The explosion radius would most likely bring down the number of explosive jars you need, but stability doesn’t matter here, because he specifically said “10x10 foundation claim”, i.e. 100 foundations.

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Yeah, if we’re sticking to that specific example… sure.

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His math is wrong and so is his attitude towards pvp. I mean what do you do on a pvp server if not farming bombs and using them to blow stuff up? If I wouldn´t want to do that I would go play pve. But I guess its easier now to report people and let Funcom do the job for them.

Build big or go home and have epic clanfights is gone on most servers nowadays. Not what most people have originally signed in for.

What kind of “stuff”? Not all stuff is the same. Here’s the stuff you say you would like to blow up:

Here’s the stuff @biggcane55 is complaining about:

Does “claim spam and blockage” sound like an “epic clanfight”? Or does it sound like “let’s build a bunch of crap around our big base, so we don’t get offlined”?

What’s so epic about one clan A waiting until the clan B is not actually there to fight them, or clan B building a ton of crap so that clan A will fail?

For full disclosure: I don’t play on PVP servers. So yeah, I know I’ll catch flak for butting into a PVP conversation, but this is the aspect of the PVP community mentality that I’ve never understood. People keep talking about imaginary epic conflicts but then describe the most mind-numbingly boring gameplay I’ve ever heard of.

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No
10 iron = 5 iron bars + 1 steelfire = 1 steel bar.

Garrison BS bench 1 steel bar = 1 steel reinforcement. 3 steel steel reinforcements for 1 foundation.

so 100 foundations x 3 SR = 300 SR.
300 SR x 10 iron ore each = 3000 iron ore.

Correction, made to ore.

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I am not talking of raiding, I am talking on the resoonses about spam and game blocking “Buildings”. I have seen a constant “its pvp, clear it out yourself” And pointing to the fact that the cost to clean up junk, not actual fun pvp, is not worth it if that is the only answer.

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Also, lets say we figure in splash damge, then it xuts clean up cost in half?..Still 40000 to 300 steelfire imbalance.

Again, pvp is not what i am talkimg about. Read the actual post, it is about the response of it falls on players to clean excessive spam. I am syaing most players dont want to spend hours just to keep the spam away. I bought Conan Exiles, Not Conan Cleaners.

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Yeah details aside, your point is clear. People create a mess and there is yet a good solution. We can debate the right solution but it certainly should not be that other players have to take care of it.

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Yes, you are talking about pvp if you present a math about bombs vs foundation building. And who says you need to clean up the server? And using bombs to do it? All you have to do is raiding the Mainbase. And I am sorry to say that, most bases, despite massive claims of spam around the mainbase, can be easily raided. If not with bombs then with gods. Once fully raided, most people quit on that server, decay will set in, spam will be gone, problem solved. Even if they build a wall, all you need to do is blow away a handfull foundations or crenelations of that spam to get close to the base and youre done. This is how we (most pvp players) did it for years, before the tos and all the whinny players came along. Most players litterally sitting on hundreds of dragonpowders in their bases, they have chests full of raidstuff, explosive arrors, tatoos, elixirs. One player alone can farm 300 dp per day easily. And this is what you do anyways on pvp servers after finishing your base. Farming bombs and npc´s. Yes, ofc people want to use this bombs but lets be honest for a minute here: people nowadays on pvp are only raiding when they believe they can get easy loot. And if they do not, they use the report system. They rather sit on chests full of dp and let Funcom do the work for them then using their bombs to have fun by themselfs. And yes, blowing up stuff is fun if you do it for the sake of blowing stuff up. But people are beeing greedy and without loot they feel its not worth it. They are raiding for the wrong reasons: their ego. And their ego doesn´t allow raiding for “nothing”.

The report system is killing pvp for one simple reason: you do not need bombs anymore to get rid of other people. What reason people have to raid a base when they can get rid of that base by simply reporting it? And you can always find a reason under the tos now to get rid of a base or a clan. Its so f… easy.

People get more and more lazy and Funcom is supporting this behaviour by turning themselfs into peoples little minions. Funcom needs to realize that they have a big problem with their own tos. Because a tos should guide people and not make them use it to get rid of their competetors.

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Don’t forget the T3 and T4 smiths have this nice recipe where you can turn 1 iron bar into 1 iron reinforcement into 1 steel reinforcement.

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This is very important for people who start fresh and want to build a bigger build. You essentially save 4 iron bars (or 8 iron ore) per steel reinforcement through this method. It might not sound like a lot but if you are building 2-3k building pieces it saves you a lot of iron farming in the long run!

However, I am not sure how relevant this is on pvp servers as the risk of losing your t4 BS is high, I’m guessing.

On PvE/C servers, I just leave the blacksmith on with 3000 steelfire and 3000 ironbars and set it to work, after a day or two it’s done.

Concerning what OP said: it would be nice to have more active admins or community managers in game/server as well but that would cost too much probably to maintain for funcom. If we had an optional subscription service then it might be feasible but I’m not sure how willing people here are to pay extra on officials. I would be more than willing to pay for a cleaner/smoother official experience but I’m pretty sure I’m in the minority here.

This…and the spam is what is at issue with PVP Conan. It’s not about raiding and it’s not about “epic combat”. It’s about breaking players’ wills so they don’t play anymore. It’s no longer a friendly competition but actual psy-ops. I learned early on this was what mainstream PVP was in Conan and so I was just as guilty poking the right mental strings to get rage responses and keeping up that adrenaline environment each day until the hormonal affects come crashing down and they go away…but this is the issue with PVP. It actually turns into player vs player vs two players competing. It’s not really that healthy and tends to give the game a bad name.

I didn’t realize the toxicity of the current state of PVP until I was playing PVE with an old clanmate that hasn’t played for months. It’s actually kinda fun even if the threat of loss isn’t there because there are people to play with. I highly encourage other PVP’ers that just are stressed out and need a break.

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To your well-slidered Yang I offer my seasoned and feisty Yin: you bomb jockeys need PvE loot targets. When we stop playing like this, you have much less to do.

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PvP isn’t base destruction the more fun part of PvP rather than PvC if you wanted to fight others often? Lol seems silly to whine about their buildings being torn down, I once had a small hut of nothing but black ice I made one set of stairs for easy use and it gave away my base and all my stuff gone lol. Solo PvP was hard and not for me LOL.

EDIT: Spelling error.

For those who don’t get what @biggcane55 is talking about, here are some “buildings” in question:



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