Why i dont like MYZ

The setting and story is good but the combat mechanics are bad. Yes ive finished the game on the second hardest difficulty.

Nearly the whole game is about to kill one enemy at time and in 1 Round. If a map have like 10 enemys you will do as mentioned above 7 times or 8 times and fight only at the end against more than 1 enemy. To do so you will have to spent youre whole metal into upgrading the stealth weapons first… so there is no customisation… no free choice… that is getting a lil bit boring after some time…

Skills have cooldown thats normal but why making a death cooldown where you have to kill a certain amount of enemys before beeing able to use a skill again? oh yes, the only reason that comes to my mind is to make the game unecessary hard…

there is no joy if the game limits you how you eqip yourself and how often you can use your skills in such a harsh way…

False hitting chances… what ive also realized is that there is no real hitting chance…i had a 75% chance to hit a certain enemy…i missed… what means that hell broke loose and you have to reload as i couldnt fight the 4 incoming robots… after reloading ive missed again and reload like 9 more times only realizing i always miss… but hey standing one tile to the right made me hit every time with the same chance to hit…

i mean its sure fun to figure out how to play the game in a perfect way beeing hit 0 times… whats possible… but if i have to play a puzzle game i want to know from the start that its a puzzle game…