Exiles!
The Age of War is truly upon us. Blood stains the earth in the name of gold as Stygian war camps sprout like barbed weeds.
See the full patch notes below for all the details of today’s patch, including optimizations, bug fixes, and more.
We hope you enjoy this new Chapter in the Age of War! Stay up to date on all news by keeping an eye on our Twitter, Facebook, TikTok and Instagram.
Purge Revamp
With today’s ground-up revamp of the purge system, purges have become an immersive and replayable challenge with worthwhile rewards. You now also have full control over when and whether to start a purge, as well as its difficulty. Purge battles feel far more meaningful as you defend your clan hoard against waves of Stygian invaders, led by the Hand of War. Defeat him to claim valuable loot and free the camp’s prisoners.
Improved Loot
The loot improvements we’ve made in today’s update can be felt from your humble beginnings in the desert to your end-game domination and dungeon-delving. Enemies’ loot now reflects their culture, equipment, and environment, and is overall more valuable and convenient. On top of this, chests have been scattered across camps and in the depths of dungeons, with far more enticing loot.
Combat and Dungeons
As trickling streams become a raging river, so can small improvements have a strong impact. With the new ability to slightly adjust the direction of attacks and improved stagger consistency, combat should feel far smoother overall. We’ve also done a sweep on dungeons, adding a spatter of new dangers, mysteries, and rewards to find.
Battle Pass & Bazaar Cosmetics
Build wonders and look damn fine doing it. In Age of War - Chapter 2, we’ve added yet another abundance of cosmetics through the paid Battle Pass and Bazaar item store.
Raise glorious pyramids in your own honor and fill their shadowy bowels with treasure and traps. Adorn yourself in fierce new warpaint, don the new Vendhya Treasure Hunter armor, and let your pack elephant carry your many finds. This is only a fraction of what awaits in-game.