A question on 3.0 Thrall Stat consistency

Ah ha! This post has the answer! https://forums.funcom.com/t/thrall-pet-multipliers/208405/4?u=jacknife2058

That’s the strange thing about it. Damage bonus per point of Stat does not seem to be consistent across factions.
Maybe they’ve added another layer of scaling?
I can’t seem to find any reference to it in any community content either before or after 3.0 landed.
HP per point of Vitality variance was well established and measured.
There’s the usual obsessing over Melee Multiplier (which I’m of the growing opinion is an ultimately misleading stat), Base stats and Growth Chance, but nobody seems to have said, “These get more per point of stat compared to those.”
If this is the case then most of the fan-published guides are either somewhat lucking out on RHTS out of habit, or significantly mistaken in implying anything else is even marginally equal footing (especially in claiming Cimmerian Berzerkers are the highest damage dealers due to multiplier).