Game mode: Online private Type of issue: Bug Server type: PvP | PvE-Conflict | PvE Region: EU
As already mention several times, but never really addressed?
There have been several Topics opened, but nobody really seems to care a lot.
See following Topics:
Since the first day of playing the game it always bothered me, that the lightning is bugged. Only the wall torches seem to work normally. Why not using the same mechanic or engine for all light sources? Is anyone able to fix this via modding?
It seems, this issue is not bothering many people and Funcom seems to have other priorities.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
For the love of Crom, please donāt change that. I know it bothers you, but there are so many builds ā bot mine and other peopleās ā whose aesthetics depend on that particular trick. Thereās currently no other way to produce eery, mystical glow.
At least, if they decide to change it, please let us have a lighting placeable that allows us to use that effect intentionally.
I see, I donāt want you to lose anything you like. I think Funcom should be part of the community and do what is best for the community to keep at least both possibilities in place. Building a huge building, a house, with smaller rooms, like something more natural - there is almost no light source that does behave realistic. I think it is very ugly at night. It destroys every bit of immersion and atmosphere.
Only the bracketed Torch does give a near realistic feeling of light and shadow, even if I think their radius is a bit small. Unfortunately this exists already for three years and has never been addressed. I would also be satisfied with something like a mod or being able to modify via server settings.
I seriously hate the light bleedā¦ if you light up a room below and you want to ad light in the room above it is already way to bright. Malkes lighning rooms not very satisfieing.
Some kind of raytracing effect would have been great but I think a bit unrealistic
Like some arcane magic on god forgotten island with prehistoric animals and vaults of elder races are something verrry realisticalā¦
I just now watching conan movie, and there is also that stuff, they ignited light , and room next is also brighted, its because walls and such is maked from not sealed resources so light goes tru
That is if i understood u right about light bleed
Yeah, not even the Bracketed Torch seems to work, it only has the illusion because its radius is quite short. It also shines through walls in front of it, but seems not to shine through the wall it is attached to.
I ment a unrealistic technical request haha
For a game like Conan with so many shadow casting building/place able pieces it is probably unrealistic, even for our hardware to run such effect
I for one love the glow especially when iām hunting that solo player who keeps raiding offline but sneaking around the map. The glow is like a beacon that says āput jars hereā¦hereā¦andā¦hereā
Maybe for PVP mode they can toggle it because tbh those glows really make bases harder to camo into the terrain at times. Espec the alchemy bowls etc.
Itās not Funcomās fault. The typical graphic card does not use ray-tracing. Its an equation with normal tests. Ray-tracing is expensive on those old cores, so it hasnāt been implemented until now.
If Funcom enables ray-tracing for CE, expect everybody to play with the lights and shadows. The new graphic cards give single bounce rays. (When the market is full of single bounce cards, youāll know they will increase the number of rays with more bounces.)
I can be done.
However most vanilla light sources need to be patched by hand, as they ācast shadowsā is disabled on them.
Also, as far as I know the Unreal Engine that is used, does not reflect light, so those ceiling braziers cast a large black shadow, as the light source is above the bowl.
Another thing is, that the daylight also lightens up the interior of a cave. For example the āThe Creviceā caves interior is bright as f**k at noon and dark at night.