I disagree with this statement. Considering that you spend 70+ ambrosia per person for your average 3h raid, it is also quite grindy to obtain.
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Ambrosia is essential to making a good PvP meta, or something similar to it that heals slowly/small but without animation, to make up for lag and give a cushion for mistakes. Otherwise, meta is only kiting and running. The current mix of food healing, potion healing, and ambrosia is pretty good.
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there is nothing good when in meta we have uncanceleble heailng without animation. funcom know that. thats why we have nerfed healing waterskin from siptah. and i disagree with “slowly/small” heals. it heals ok but need to be canceleble.
First of all, healing system with animations has been tested out before. Didnt work out. So they changed it back to how it used to. Now they try something different. So healing with animations heals more per second than for an example food, and ambrosia and also last longer than ambrosia.
Ambrosia is already nerfed. The time it heals is lower than it was a hotfix ago or 2. And if they add a animation to it, it would probably be so useless so no one would even spend time farming it ever again.
And for the PVP aspect, overall animation healing is kinda meh and boring because it slows down the PVP since everyone has to be more defensive in how they play. Also that removes different ways how people play, like me for an example. Im pretty aggressive, my playstyle would not fit the animation healing as good as it would be for an defensive player. You kinda need to have different ways of doing the PVP other wise it will be tiring and boring.
Another aspect why a full animation system wouldn’t work out is because you will have no chance to heal against a horse player. Those kinda fights are already lame and uneven, but would be even more with animation heal.
So unintended or not, they should not add an animation for ambrosia, it would make the PVP in this game be superlame, and in the end probably kill it a bit. + It would make no one farm it.
I mean, let’s see. Since the ambro isnt healing that much and dont last that long, it’s not really that needed. It only stack 10, and not healing that much tbh. Let’s say u fight someone, he takes a ambro, if u hit him 2 times, his hp is the same as before he popped it, and he has to use one more ambro. If u dont manage to kill him that fast, he will probably be out of heals pretty soon and u will win the fight.
That’s the thing with ambro, and pots. You need to think wich one and when am I supposed to use ambro, or when should I use a potion. Game awarness is a part of it.
Why? From a tactical aspect it’s pretty good. Now players in teams need to decide what they gonna choose when they create a character so not all go for example mitra. Mitra, has ambro and set has antidotes, both are very useful and needed in PVP.
Why did funcom even touch food and make almost whole layer of the game (cooking) useless ?? while we have untouched imba ambrosia, which people carry around 50 and do not die?
where is logic??
why i cant stop abrosia heal??
potions can be stopped while animation
food can be stopped with dmg
ambrosia ???
I disagree. Ambrosia is the last thread holding PVP together right now. Take it away, and it becomes a matter of whoever lands the first hit, especially in an ambush situation.
Lmao before the animation for potions and such there was never a problem with the healing they just made the game harder for no reason , given the fact people run around with o horses and thralls
Free heals? Ambrosia is not even close to heal as good as herbaltea + haunches did. Having PVP with animation heals will be boring in the long run trust me.
Ambro gives u a heal for a short period of time, and does not heal that much. It stacks 10 instead of 50 like herbal and haunches. So u get out of ambro pretty fast against good opponents. And also, read my earlier post. You get 1 essence/NPC u kill. The amount of time u need to spend to get a good amount of ambro is way higher than getting a good amount of aloe potions.
And also like said before, horses will be even more OP than they are rn with animation healing only.
10-15% of hp? It’s nothing dude. U make that in 1 hit.
Like I told you before, even if u cant cancell the healing u need ~2 hits and his gonna be at the same hp again. And also, i dont know with one of your earlier posts that ppl carry around on 50 ambrosia, because tbh that’s just b-s. People most likely go with 10 ambro, 50 set feast, 10 antidotes and 10 aloe potions. Rest will be weapons.
And yes u could interupt herbal+ haunch, but u had 40 more herbal and 40 more haunch than u have ambrosia in 1 stack. And the healing from herbal and haunch was way more effective.