The global shader cache file C:/Games/Mutant Year Zero - Road To Eden./Engine/GlobalShaderCache-PCD3D_SM4.bin’ is missing.
Your application is built to load COOKED content. No COOKED content was found; This usually means you did not cook content for this build. It also may indicate missing cooked data for a shader platform(e.g., OpenGL under Windows): Make sure your platform’s packaging settings include this Targeted RHI.
Alternatively build and run the UNCOOKED version instead.
This error usually pops up when the hardware used to run the game doesn’t meet the minimum requirements of the game, in particular a graphic card compatible with DirectX 11 or higher. Could you let us know which are your computer specs so we can see if this is the case?
We’re afraid this graphic card does not meet the minimum requirements, which is likely the reason of the error you reported
These are the minimum requirements to run MYZ:RtE
OS: Windows 7 64 Bit/ Windows 8 64 Bit/ Windows 10 64 Bit
Processor: Intel Core i5-760 / AMD Phenom II X4 965